Senior Unity Developer with 7+ years of
experience focused on mobile games,
delivering gameplay systems and liveops features for iOS/Android/Amazon
using ECS/HMVC, client–server economy,
analytics, performance optimisation,
and stable release pipelines. Mobile
development was supported by CI/CD
pipelines and automated testing for
features and mechanics using TeamCity,
Git-based workflows, Unity Test
Framework, and NUnit. Extensive VR
development experience includes VR
interaction logic (SteamVR/OpenXR),
NPC AI (FSM, Behavior Designer),
character systems with inverse
kinematics, UI and in-game shops,
shaders, effects, leaderboards, and
multiplayer networking in VR using
Photon and Mirror, including client–
server gameplay and networked object
synchronisation.
Skills
Experience Level
Language
Work Experience
Education
Qualifications
Industry Experience
(PC/VR games development, participation in Unity Unite)
https://www.twine.net/signin
Responsible for writing and integrating all NPCs, weapon systems and game logic tied to UI, implementing VR interaction logic (object handlin
integrating Photon for multiplayer co-op functionality with client–server gameplay and networked object synchronization.
(PC/VR games development)
https://www.twine.net/signin
Dead
Worked on VR interaction logic, including object and
weapon handling, controller input mapping, and
physics-based interactions
Implemented core game logic and contributed to key
gameplay mechanics and systems
(PC/VR games development)
https://www.twine.net/signin
d_VR
Implemented extensive character systems using various
inverse kinematics plugins and advanced animation
logic
Developed and integrated core gameplay mechanics
and UI systems, including comprehensive in-game shop
logic
Expanded game scenarios and implemented
leaderboard systems for competitive engagement
Designed and developed NPC behaviour using finite
state machines (FSM) for AI interactions
Created custom shaders and visual effects for UI and
immersive VR presentation
Integrated and developed a wide range of visual and
audio effects (including FMOD-based sound systems) to
support VR gameplay
Worked with SteamVR/OpenXR input systems and
tracked controller interactions for intuitive VR controls
(Mobile-multiplayer games
development)
https://www.twine.net/signin
https://www.twine.net/signin
id=com.gameverse.mechachain
Worked on multiplayer mobile features with Mirror,
focusing on client-server gameplay, performance
optimisation and stable synchronisation. Developed
character systems, including NavMesh, inverse
kinematics, animation logic and importing complex
characters. Used Behavior Designer to create and
extend AI behaviours, and implemented mini-games
and puzzle mechanics.Also contributed to an unreleased
PC/console single-player project, delivering AI,
navigation and animation systems with higher visual
fidelity. Supported workflow improvements,
documentation and cross-team collaboration.
Developed mobile gameplay features and live-ops
content, including systems built with ECS and HMVC.
Built client–server functionality for game economy,
synchronised features with backend, and ensured stable
network behaviour. Planned feature
architecture, and delivered game functionality from
scratch. Identified and resolved code errors, runtime
bottlenecks, CPU/GPU spikes and memory issues across
a wide range of devices. Collaborated with engineers,
architects, and POs to define short-term priorities and
long-term technical direction. Performed code reviews,
enforced coding guidelines, and maintained
architectural consistency. Developed analytics and
monitoring tools for new features, integrated remote
configs, integration tests, unit tests, and third-party
SDKs. Built tools for designers and artists to streamline
workflows and reduce pipeline friction. Owned specific
functional areas and acted as a gatekeeper for their
evolution and support. Monitored and reduced
technical debt, maintaining codebase health. Created,
fixed production issues, and supported regular release
cycles.
Hire a Game Developer
We have the best game developer experts on Twine. Hire a game developer in Warsaw today.