Available to hire
I’m Hodei Aguirre, a Unity Game Developer based in Donostia-San Sebastián, Spain. I have 2 years of software development experience and 8 months of full-cycle video game development in Unity (C#). I’m skilled in gameplay programming, debugging, performance optimization, and cross-functional teamwork to deliver engaging gaming experiences.
I’m passionate about creating immersive gaming experiences and growing as a professional in the industry. I enjoy prototyping, iteration, and QA testing, while applying programming best practices. I thrive in remote, collaborative settings and love turning ideas into polished, playable products.
Skills
Language
Spanish; Castilian
Fluent
English
Advanced
Basque
Beginner
Work Experience
Unity Game Developer at The Last Seraphim (Self-Published Indie Game)
August 1, 2025 - September 9, 2025Sole developer of The Last Seraphim, responsible for all game mechanics, systems, and codebase architecture, from prototyping to release. Managed all development phases, including asset integration, level design, optimization, and bug fixing. Utilized version control (Git), agile methodologies, and programming best practices. Gained full-cycle development experience, including prototyping, iteration, and QA testing.
Software Developer at Xmart Connectivity Solutions
October 1, 2024 - September 9, 2025Front-end application development using React and Vue, subcontracted to Power Factors. Remote.
Implementation Engineer at Power Factors
October 1, 2024 - September 9, 2025Migrated the company’s backend and data from an OSIsoft PI–based environment to Unity, an internally developed backend. Leveraged cloud technologies such as AWS and Azure, and created custom Python scripts to streamline the transition. Worked with N3uron on an industrial IoT platform, handling Modbus and MQTT protocols. Also deepened knowledge of renewable energy systems (solar and wind). Technologies used include N3uron, Modbus, MQTT, GitHub, Azure, Slack.
Unity Developer at Alkimo Interactive
October 1, 2022 - September 9, 2025AR app development using Unity, AR Foundation, ARCore/ARKit, including plane detection and anchors.
Software Developer at Dinycon Sistemas
June 1, 2021 - September 9, 2025Developed a data collection system using sensors to gather information and display it on a web dashboard with real-time updated charts.
Sole Developer at Self-Published Indie Game
August 1, 2025 - September 10, 2025Sole developer of The Last Seraphim, responsible for all game mechanics, systems, and codebase architecture, from prototyping to release. Managed all development phases, including asset integration, level design, optimization, and bug fixing. Utilized version control (Git), agile methodologies, and programming best practices.
Software Developer at Xmart Connectivity Solutions
October 1, 2024 - September 10, 2025Front-end application development using React and Vue. Subcontracted to Power Factors.
Implementation Engineer at Power Factors
October 1, 2024 - September 10, 2025Migrated the company’s back end and data from an Osisoft PI–based environment to Unity, an internally developed backend. Leveraged cloud technologies (AWS and Azure), and created custom Python scripts to streamline the transition. Worked with N3ur on an industrial IoT platform and handled Modbus and MQTT communication protocols. Gained knowledge of renewable energy systems (solar and wind).
Unity Developer at Alkimo Interactive
October 1, 2022 - September 10, 2025AR app development using Unity, AR Foundation, ARCore/ARKit; plane detection and anchors.
Software Developer at Dinycon Sistemas
June 1, 2021 - September 10, 2025Developed a data collection system using sensors to gather information and display it on a web dashboard with real-time updated charts.
Unity Game Developer at Self-Published Indie Game
December 1, 2024 - August 1, 2025Sole developer of The Last Seraphim, responsible for all game mechanics, systems, and codebase architecture from prototyping to release. Managed asset integration, level design, optimization, and bug fixing. Utilized Git, agile methodologies, and programming best practices. Gained full-cycle development experience including prototyping, iteration, and QA testing. Tech: URP/HDRP, Cinemachine, Input System, ScriptableObjects, Addressables, Object Pooling, Profiler/Frame Debugger. Trailer/portfolio: https://www.youtube.com/watch?v=PZx0EEjEgv8
Software Developer at Xmart Connectivity Solutions
March 1, 2023 - October 1, 2024Front-end application development using React and Vue. Subcontracted to Power Factors.
Implementation Engineer at Power Factors
March 1, 2023 - October 1, 2024Migrated the company’s backend and data from an OSIsoft PI–based environment to Unity-based backend. Leveraged cloud technologies such as AWS and Azure; created custom Python scripts to streamline the transition. Worked with N3ur IoT platform and handled Modbus and MQTT. This role also deepened knowledge of renewable energy systems, specifically solar and wind.
Education
Specialization in Game Design / 3D Modeling / Unity at Ceinpro
March 1, 2022 - September 1, 2022Specialization in Video Game Development & Programming in Unity at Cebanc
October 1, 2021 - February 1, 2022Advanced Vocational Training in Multiplatform App Development at Cebanc
September 1, 2019 - June 1, 2021Intermediate Vocational Training in Computer Systems And Networks at Cebanc
September 1, 2017 - June 1, 2019Specialization in Game Design / 3D Modeling / Unity at Ceinpro
March 1, 2022 - September 1, 2022Specialization in Video Game Development & Programming in Unity at Cebanc
October 1, 2021 - February 1, 2022Advanced Vocational Training Multiplatform App Development at Cebanc
September 1, 2019 - June 1, 2021Intermediate Vocational Training Computer Systems And Networks at Cebanc
September 1, 2017 - June 1, 2019Specialization at Ceinpro
March 1, 2022 - September 1, 2022Specialization in Video Game Development & Programming in Unity at Cebanc
October 1, 2021 - February 1, 2022Advanced Vocational Training - Multiplatform App Development at Cebanc
September 1, 2019 - June 1, 2021Intermediate Vocational Training - Computer Systems And Networks at Cebanc
September 1, 2017 - June 1, 2019Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Skills
Hire a Game Developer
We have the best game developer experts on Twine. Hire a game developer in Donostia-San Sebastian today.