Hi, I’m Seon Soh. I’m a passionate game developer with extensive experience in Unity, C++, and debugging. I enjoy turning ideas into playable experiences, optimizing code, and delivering polished gameplay. I have a strong background in networking, AR, and backend services, and I’ve led projects from concept to release. I’m comfortable working independently or leading teams, and I value clean architecture, robust design, and creative problem solving.

SOH QI HONG

Hi, I’m Seon Soh. I’m a passionate game developer with extensive experience in Unity, C++, and debugging. I enjoy turning ideas into playable experiences, optimizing code, and delivering polished gameplay. I have a strong background in networking, AR, and backend services, and I’ve led projects from concept to release. I’m comfortable working independently or leading teams, and I value clean architecture, robust design, and creative problem solving.

Available to hire

Hi, I’m Seon Soh. I’m a passionate game developer with extensive experience in Unity, C++, and debugging. I enjoy turning ideas into playable experiences, optimizing code, and delivering polished gameplay.

I have a strong background in networking, AR, and backend services, and I’ve led projects from concept to release. I’m comfortable working independently or leading teams, and I value clean architecture, robust design, and creative problem solving.

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Skills

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate

Language

English
Fluent

Work Experience

Educator at Xsolla
May 1, 2024 - September 1, 2024
Taught Unity, mobile game development, C++, C#, and Object-Oriented Programming. Collaborated with IEG for training and traveled for educational sessions. Gained experience in leadership, team coordination, and pacing instructional content.
Senior Unity Programmer at Nixel Entertainment
January 1, 2021 - April 1, 2023
Led two projects independently, handling both front-end and back-end development. Developed gameplay mechanics, effects, and in-game features in Unity. Managed multiplayer networking with Photon Engine and database management with PHP & SQL. Responsible for encryption, authentication, and gameplay-related data handling.
Lead Programmer & Designer at Mississippi
September 1, 2019 - April 1, 2020
Designed a mathematical algorithm for online player synchronization, optimizing server costs. Created mobile-friendly post-processing effects such as ripple and radial distortions. Developed aggressive AI and high-intensity gameplay mechanics.
Programmer at Sasbadi
September 1, 2017 - February 1, 2018
Developed augmented reality (AR) applications using Vuforia in Unity. Created Android and iOS educational games for primary and secondary school students. Focused on data punching and content integration for AR-enhanced textbooks.
Game Programmer at Gameka
April 1, 2016 - August 1, 2017
Worked on multiple Android and iOS game projects in Unity. Learned PHP and SQL for database management and server-side development. Contributed to various projects due to a shortage of programmers in the startup environment.

Education

Foundation in Game Development at KDU University Malaysia
January 1, 2012 - January 1, 2013
Degree in Game Development at KDU University Malaysia
January 1, 2013 - January 1, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment, Professional Services

Skills

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate