Hrishik Arora
Hi, I’m Hrishik Arora, a game programmer with 2+ years of experience focusing on mobile games, including titles with 100K+ downloads.
About
Hi, I’m Hrishik Arora, a game programmer with 2+ years of experience focusing on mobile games, including titles with 100K+ downloads. I specialize in Unity (C#) and C++, gameplay mechanics, performance optimization, and crafting engaging experiences across puzzle, card, and multiplayer genres. I’ve shipped 8+ post-launch updates for Hexa Coin (Android) in collaboration with VOODOO and BeachBum, improving progression pacing and player engagement.
I’m passionate about cross-team collaboration, live-ops, and data-driven iteration. I’ve implemented Unity Addressables for dynamic asset loading and event tracking, enabling seamless live-ops updates and data-driven A/B testing of economy features; I enjoy turning UX and performance insights into polished, responsive experiences.
- 2 years' experience
- Joined December 2025
Industry experience
- Gaming
- Software & Internet
Work experience· 4 roles
Released 8+ post-launch updates for Hexa Coin (Android, VOODOO; 100K+ downloads), enhancing gameplay interaction and progression pacing, while collaborating cross-team with publishers BeachBum and VOODOO. Designed and shipped high-impact systems including Revive, Hint, Target, Juicy Number/Text, and Quick Revive to refine UX, reduce player friction, and increase re-engagement. Implemented Unity Addressables for dynamic asset loading and VOODOO event tracking to enable seamless live-ops updates and data-driven A/B testing of economy features.
Led full-stack development of a multiplayer real-money card game, owning gameplay mechanics, real-time player interaction, and UX optimization. Integrated RESTful APIs for live data sync and secure transaction systems, to comply with regulated-market standards. Optimized performance and stability through rigorous debugging, delivering a polished, responsive experience. Contributed to systems supporting secure player transactions and compliance with industry standards for real-money gameplay in regulated markets.
Spearheaded development of an interactive title with dynamic UI, online features, and Object Pooling, achieving 30% performance gains in testing. Reduced server-related bugs by 20% via optimized data synchronization and cross-team integration. Mentored 4 interns and reviewed code to improve code quality by 40% and cut onboarding time by 30%. Contributed core gameplay, systems, and optimizations to two published titles: Song Beat and Desi Beat.
Education
Hire Hrishik Arora today
Post a job and invite Hrishik, or contact them directly. No hidden commission.





