I am the Leader of the level art/environment team for games Combat Master and World War Legion, based in Vagos, Aveiro, Portugal. I have extensive experience in production for films, games, and full-scale game maps. I handle planning gameplay references, asset sourcing from marketplaces, modular kit creation to match art direction, lighting, and Unity integration. I enjoy solving cross-team challenges, coordinating with programmers and clients, and finding efficient light baking and optimization solutions.

Hrofti (Sergei Sobolev)

I am the Leader of the level art/environment team for games Combat Master and World War Legion, based in Vagos, Aveiro, Portugal. I have extensive experience in production for films, games, and full-scale game maps. I handle planning gameplay references, asset sourcing from marketplaces, modular kit creation to match art direction, lighting, and Unity integration. I enjoy solving cross-team challenges, coordinating with programmers and clients, and finding efficient light baking and optimization solutions.

Available to hire

I am the Leader of the level art/environment team for games Combat Master and World War Legion, based in Vagos, Aveiro, Portugal. I have extensive experience in production for films, games, and full-scale game maps.

I handle planning gameplay references, asset sourcing from marketplaces, modular kit creation to match art direction, lighting, and Unity integration. I enjoy solving cross-team challenges, coordinating with programmers and clients, and finding efficient light baking and optimization solutions.

See more

Language

Russian
Fluent
English
Advanced
Portuguese
Advanced

Work Experience

3D Artist Lead / 3D Environment Artist at Kami Alfa Bravo Inc
November 1, 2020 - December 1, 2022
Created 3D models of machine tools, geometry and textures; assembled scenes; created lights and shaders; animated production line processes; produced render-based video advertisements; acted as a one-person 3D studio department.
3D Artist at CGF Visual Effects Studio
December 1, 2018 - February 1, 2020
3D modeling, environment and buildings, household items; retopology, UV unwrap, layering; texture work; lidar cleanup; contributed to film projects: Upon the Magic Roads, Silver Skates, Kinolet.
Leader, Level Art/Environment Team at Combat Master / World War Legion
December 1, 2022 - Present
Responsible for preparation references board; asset sourcing from marketplaces; designing structure of each location; adapting assets into a modular kit (trim/atlas workflow) to match art direction; creating missing assets; integrating into Unity: prefab setup, lighting passes, probe/reflection tuning, and performance cleanup; mentoring colleagues and testing new content.

Education

Decorative and Applied Art at Perm Art College
September 1, 2008 - June 30, 2009

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet