_Website not available. Sign in: https://www.twine.net/signup_ Hi, I’m a 25 years old **concept artist & illustrator** that have always been passionate about creative worlds in general. Graduated as a Concept Artist from Bellecour School (Lyon), I can: ➧ **Design concepts** *(characters, props, environments, etc.)* ➧ **Create illustrations** *(for video games, TTRPGs, board games, books etc.)* ➧ **Produce assets** *(FX, sprites, UI, animations, tiles, etc.)* ➧ **Develop visual storytelling** for your narrative I enjoy bringing ideas to the table and challenging yours if you're open to it, while always making sure that what I produce aligns with your project's needs and expectations. --- **Props and Character Designer** for Magic Pockets (Freelance) Concepts of weapons and characters (turn sheets) for a gun and run game in Cobra’s franchise. *2023-2024* **Concept Artist and Illustrator** Independant Characters and environments (Blender & Photoshop) for an ancient/fantasy world, working in an agile environment. *2022-2023* --- Native French | English C1 | 🚫NoAI ☀️Feel free to reach out :)

Ian Ferrand

_Website not available. Sign in: https://www.twine.net/signup_ Hi, I’m a 25 years old **concept artist & illustrator** that have always been passionate about creative worlds in general. Graduated as a Concept Artist from Bellecour School (Lyon), I can: ➧ **Design concepts** *(characters, props, environments, etc.)* ➧ **Create illustrations** *(for video games, TTRPGs, board games, books etc.)* ➧ **Produce assets** *(FX, sprites, UI, animations, tiles, etc.)* ➧ **Develop visual storytelling** for your narrative I enjoy bringing ideas to the table and challenging yours if you're open to it, while always making sure that what I produce aligns with your project's needs and expectations. --- **Props and Character Designer** for Magic Pockets (Freelance) Concepts of weapons and characters (turn sheets) for a gun and run game in Cobra’s franchise. *2023-2024* **Concept Artist and Illustrator** Independant Characters and environments (Blender & Photoshop) for an ancient/fantasy world, working in an agile environment. *2022-2023* --- Native French | English C1 | 🚫NoAI ☀️Feel free to reach out :)

Available to hire

Website not available. Sign in: https://www.twine.net/signup

Hi, I’m a 25 years old concept artist & illustrator that have always been passionate about creative worlds in general.

Graduated as a Concept Artist from Bellecour School (Lyon), I can:

Design concepts (characters, props, environments, etc.)
Create illustrations (for video games, TTRPGs, board games, books etc.)
Produce assets (FX, sprites, UI, animations, tiles, etc.)
Develop visual storytelling for your narrative

I enjoy bringing ideas to the table and challenging yours if you’re open to it, while always making sure that what I produce aligns with your project’s needs and expectations.


Props and Character Designer for Magic Pockets (Freelance)
Concepts of weapons and characters (turn sheets) for a gun and run game in Cobra’s franchise.
2023-2024

Concept Artist and Illustrator Independant
Characters and environments (Blender & Photoshop) for an ancient/fantasy world, working in an agile environment.
2022-2023


Native French | English C1 | 🚫NoAI

☀️Feel free to reach out :)

See more

Experience Level

Expert
Expert
Intermediate

Language

French
Fluent
English
Fluent
German
Intermediate

Work Experience

Illustrator & Concept Artist at Independant Project
November 1, 2022 - July 31, 2023
– Character, prop, and environment design in an ancient-fantasy universe. - Using Photoshop and Blender for visual explorations and rapid iterations (Agile).
Lead Artist & Entrepreneur at Darestone
January 1, 2016 - November 30, 2018
– Artistic direction for an independent PvP brawler web game. - Designed characters, 2D animations (Spine), environments, and various assets.
Freelance Concept Artist (Character & Props Designer) at Magic Pockets
December 1, 2023 - May 31, 2024
– Designed weapons and characters for a run & gun game based on the Cobra anime universe. - Production of concept boards while respecting an established artistic direction.
Academic Project at Bellecour Ecole
September 20, 2020 - July 1, 2021
– Artistic supervision of a collaborative project involving Game Design, 3D, and Concept Art students. - Created and adapted character and environment concepts.

Education

Bachelor in Concept Art at Bellecour Ecole
February 1, 2018 - May 30, 2022
(+Preparatory Year)
Bachelor in Concept Art (Bellecour School, Preparatory Year) at Bellecour School
January 11, 2030 - September 26, 2025
Scientific Baccalaureate (ISN) at Saint-Alyre
January 11, 2030 - September 26, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet