I’m Hamza Al-Khudairi, a game designer and 2D artist based in Surrey, UK with over ten years of experience crafting high-quality art and assets for video games and live streams. I specialize in 2D art, character concepts, sprite animations, and creating versatile assets using Clip Studio Paint and Photoshop, with careful layering and shading to produce different clothing options and styles.
I’ve worked across freelance and team settings, collaborating with clients worldwide since 2016, building channel branding for Twitch, Facebook, and YouTube, and delivering commissions such as comics and pin-up art. My background also includes 3D tools (Maya, Blender, ZBrush) and CAD/ SolidWorks for mechanical design, which helps me design precise components and animations while staying grounded in teamwork and clear communication.
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