Hi, I’m Daniel Otop, a 3D artist and creative director specializing in product visualization and industrial/technical CGI. With 6+ years of experience, I help manufacturers and product brands turn CAD data, technical references, and concepts into clear, commercially effective visuals—product videos, photorealistic rendering, and assembly or exploded-view animations that make complex mechanisms easy to understand. I’m the founder and lead artist of Idanis3D Studio, where I own the end-to-end production workflow: modeling, materials, lighting, animation, rendering, compositing, and post-production. I also use hybrid AI-assisted tools for concept development and content support, while keeping strong human creative direction and quality control so every final deliverable is accurate, polished, and ready for advertising, e-commerce, and technical communication.

DANIEL OTOP

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Hi, I’m Daniel Otop, a 3D artist and creative director specializing in product visualization and industrial/technical CGI. With 6+ years of experience, I help manufacturers and product brands turn CAD data, technical references, and concepts into clear, commercially effective visuals—product videos, photorealistic rendering, and assembly or exploded-view animations that make complex mechanisms easy to understand. I’m the founder and lead artist of Idanis3D Studio, where I own the end-to-end production workflow: modeling, materials, lighting, animation, rendering, compositing, and post-production. I also use hybrid AI-assisted tools for concept development and content support, while keeping strong human creative direction and quality control so every final deliverable is accurate, polished, and ready for advertising, e-commerce, and technical communication.

Available to hire

Hi, I’m Daniel Otop, a 3D artist and creative director specializing in product visualization and industrial/technical CGI. With 6+ years of experience, I help manufacturers and product brands turn CAD data, technical references, and concepts into clear, commercially effective visuals—product videos, photorealistic rendering, and assembly or exploded-view animations that make complex mechanisms easy to understand.

I’m the founder and lead artist of Idanis3D Studio, where I own the end-to-end production workflow: modeling, materials, lighting, animation, rendering, compositing, and post-production. I also use hybrid AI-assisted tools for concept development and content support, while keeping strong human creative direction and quality control so every final deliverable is accurate, polished, and ready for advertising, e-commerce, and technical communication.

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Language

English
Fluent
French
Intermediate

Work Experience

Senior 3D Generalist at Fox Multimedia Studio
August 7, 2023 - October 26, 2025
I work to delivered high-fidelity 3D Modeling and 3D Rendering for e-commerce brands, focusing on Texturing and Lighting for luxury goods in collaboration with marketing teams to produce CGI assets using Cinema 4D and V-Ray for high-stakes commercial campaigns. Managed end-to-end Rigging and Technical Animation for complex mechanical products.
Lead 3D Artist & Founder at Idanis3d Studio
April 8, 2022 - Present
Executing full-pipeline Product Visualization projects, utilizing Blender and Redshift to achieve 8K photorealistic results. Specializing in Motion Graphics and post-production within After Effects to create high-conversion social media teasers and technical explainers. I help in transforming raw SolidWorks CAD data into high-end 3D Product Animations for global clients in Tech and Renewable Energy. Key Achievement: Reduced client marketing lead times by 30% by developing a seamless animation workflow for ecommerce and industrial equipment.
Founder / Lead 3D Artist at Idanis3D Studio
January 1, 2022 - Present
Founded and lead a 3D visualization and animation studio focused on product-focused CGI, industrial visualization, and commercial animation. Create realistic 3D product videos demonstrating features, functionality, construction, and use; develop industrial and technical visualizations for machinery and mechanical systems, including moving-part/mechanism animation, assembly animations, and exploded views. Build and modify 3D models from CAD workflows, references, and available product information; handle materials, texturing, lighting, camera composition, animation, rendering, and post-production. Produce photorealistic rendering for marketing, advertising, e-commerce, and presentations, and create CGI commercials and product explainer videos. Manage client communication, revisions, project workflow, and creative direction; integrate AI-assisted video/visual production while maintaining final artistic control.

Education

Bachelor of Science in Computer Animation / Digital Design at Stanford University
June 6, 2016 - August 28, 2020
Computer Graphics at United Kingdom
January 11, 2030 - September 16, 2026
Computer Graphics at United Kingdom
January 11, 2030 - September 16, 2026

Qualifications

Certified 3D Modeling & Rendering Specialist (Autodesk Maya)
September 7, 2021 - October 18, 2022
3D Product Animation Masterclass (Blender + Unreal Engine)
January 9, 2023 - March 18, 2024
Blender Visualization Certification
January 11, 2030 - September 16, 2026
Houdini Simulation Certification
January 11, 2030 - September 16, 2026

Industry Experience

Computers & Electronics, Consumer Goods, Energy & Utilities, Real Estate & Construction, Agriculture & Mining, Media & Entertainment, Gaming, Healthcare, Other, Manufacturing, Retail, Professional Services
    3D product Animation for Tumbler Cuo
    Did this project for one of my amazing Amazon client. They have the prototype of the product and we are able to bring it to life. Creating the Cad concept to modeling, texturing, animation and post production. The end result met the client desire.
    Tire Machine - 3D Industrial Product Rendering

    3D Industrial Visualization Artist | Product Rendering Specialist | Technical Animation Designer

    Created a photorealistic 3D render of an industrial tire machine designed to showcase mechanical structure, material quality, and engineering precision.

    The project focused on delivering high-quality industrial visualization with accurate lighting, realistic textures, and detailed mechanical components to support technical presentations and manufacturing marketing materials.

    The final output was optimized for industrial advertising, engineering presentations, and technical product visualization.