My name is Igor Puškarić, and I joyfully exist as a 3D generalist doing freelance work, while also developing and selling my own 3D modeling designs worldwide. My 3D generalism includes 3D modeling, developing 2D and 3D visual ideas and concepts, basic rigging, and 3D animation. Prior to this, I graduated as an electronics technician and have professional experience in shipyard pipefitting and CNC programming. I’m involved in several art-related local non-profit groups and game development communities and have exhibited my work internationally.
I continue to grow professionally, recently becoming a Blender educator at Aniq d.o.o. and a Sketchfab Master. I’ve contributed to game projects, independent films, and VFX education, and have spoken at multiple design and gaming conventions. I value collaboration and enjoy exploring the creative and technical aspects of 3D art and animation, with a focus on pushing boundaries in realtime 3D online experiences.
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I am a multiple award winning 3D concept artist, animator, teacher and a convention speaker.
I am one of the Sketchfab Masters, and I have recently become an art director for a video game “Shrot”…
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