My name is Igor Puškarić, and I joyfully exist as a 3D generalist doing freelance work, while also developing and selling my own 3D modeling designs worldwide. My 3D generalism includes 3D modeling, developing 2D and 3D visual ideas and concepts, basic rigging, and 3D animation. Prior to this, I graduated as an electronics technician and have professional experience in shipyard pipefitting and CNC programming. I'm involved in several art-related local non-profit groups and game development communities and have exhibited my work internationally. I continue to grow professionally, recently becoming a Blender educator at Aniq d.o.o. and a Sketchfab Master. I've contributed to game projects, independent films, and VFX education, and have spoken at multiple design and gaming conventions. I value collaboration and enjoy exploring the creative and technical aspects of 3D art and animation, with a focus on pushing boundaries in realtime 3D online experiences.

Igor Puškarić

My name is Igor Puškarić, and I joyfully exist as a 3D generalist doing freelance work, while also developing and selling my own 3D modeling designs worldwide. My 3D generalism includes 3D modeling, developing 2D and 3D visual ideas and concepts, basic rigging, and 3D animation. Prior to this, I graduated as an electronics technician and have professional experience in shipyard pipefitting and CNC programming. I'm involved in several art-related local non-profit groups and game development communities and have exhibited my work internationally. I continue to grow professionally, recently becoming a Blender educator at Aniq d.o.o. and a Sketchfab Master. I've contributed to game projects, independent films, and VFX education, and have spoken at multiple design and gaming conventions. I value collaboration and enjoy exploring the creative and technical aspects of 3D art and animation, with a focus on pushing boundaries in realtime 3D online experiences.

Available to hire

My name is Igor Puškarić, and I joyfully exist as a 3D generalist doing freelance work, while also developing and selling my own 3D modeling designs worldwide. My 3D generalism includes 3D modeling, developing 2D and 3D visual ideas and concepts, basic rigging, and 3D animation. Prior to this, I graduated as an electronics technician and have professional experience in shipyard pipefitting and CNC programming. I’m involved in several art-related local non-profit groups and game development communities and have exhibited my work internationally.

I continue to grow professionally, recently becoming a Blender educator at Aniq d.o.o. and a Sketchfab Master. I’ve contributed to game projects, independent films, and VFX education, and have spoken at multiple design and gaming conventions. I value collaboration and enjoy exploring the creative and technical aspects of 3D art and animation, with a focus on pushing boundaries in realtime 3D online experiences.

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Language

English
Fluent
Croatian
Fluent
Serbian
Fluent

Work Experience

3D Modeling and Concept Artist at Taitale Studios
January 1, 2012 - Present
Worked on Novus Aeterno RTS as the 3D modeler and contributed to concepting during the development period. Participated in game conventions including PAX East and West.
3D Artist, Animator, 2D Illustrator at Inner Hero LLC
January 1, 2017 - Present
Responsible for all 3D art, including unit and building designs, animated promotional trailers, and 2D illustrations for hero characters and loading screens for Fleets of Heroes mobile game available on Android and iOS.
3D and 2D UI Artist, Animator, Concept Designer at Space Jar
January 1, 2018 - Present
Created all 3D and 2D UI art including animated elements, conceptual tank skins, assets, and environmental designs. Also created 2D illustrations for loading screens and promotional gameplay trailers for Tanks of the Galaxy mobile game.
Concept Artist at PRAXIS Games
December 31, 2022 - August 9, 2025
Designed and sculpted conceptual spaceship fleets for all 8 races in the game Interstellar Space: Genesis and its Natural Law expansion, including coloring suggestions and texture overpainting to define visually distinct fleets consistent across all ship types.
Creature Rigger and Animator at Slagged
January 1, 2021 - Present
Handled rigging and gameplay animation of creatures in the game currently unreleased.
Creature Concept Artist, Modeler, Texture Artist at Melodysheep
December 31, 2021 - August 9, 2025
Created the concept, model, and texture for a creature featured in Life Beyond 3 film series by Melodysheep.
Animator at IRONWARD
December 31, 2022 - August 9, 2025
Responsible for all animation on the unnamed project currently unreleased.
Modeler, Animator, AR Content Creator at Equinox Vision
January 1, 2021 - Present
Worked on ideation, modeling, and animation for augmented reality applications targeting mobile devices using Unity engine.
ZBrush Teacher at MACHINA Academy
December 31, 2019 - August 9, 2025
Conducted live and onsite classes teaching comprehensive ZBrush sculpting from beginner to advanced levels, focusing on tool usage and design mindset for purposeful production.
Freelance 3D Generalist at Iggy Design J.D.O.O.
January 1, 2023 - August 9, 2025
Provided complete artistic pipeline services including 3D modeling, animation, concept design, promotional trailer production, and marketing materials creation for games and other media content.
Blender Educator / Generalist / Artist at Aniq d.o.o.
January 1, 2023 - Present
Educating and contributing in 3D generalist roles, including teaching Blender and supporting 3D art education at the PISMO incubator center.
Art Director, Concept Art, Animation and Cinematic Artist at ANIQ - SHROT project
May 1, 2025 - Present
Leading artistic direction, concept art creation, animation, and cinematic art for the SHROT video game project.

Education

Self-taught at Self-taught
May 14, 2011 - August 9, 2025
https://www.artstation.com/igorpuskaric
Electronics Technician at Technical School
January 11, 2030 - August 9, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Manufacturing, Software & Internet