I’m Isaac Kalsky, a 3D animator with over 20 years of digital media experience, creating animations for advertising agencies, games, film, television and fine art. I work as a freelance animator and creative director at Kalsky Animation and Design since 2003, delivering character, camera and 3D object work, plus 3D modeling and scene setups in fast-paced environments where deadlines matter. I’ve led productions as Show Runner for ArtCreativity since 2023 and teach Motion Capture and Key-Frame Animation at the New York Film Academy since 2015. My background spans mobile game animation at Gameloft, CGI television work at Ariel Digital Arts, and academic roles at New Jersey City University. I trained at Animation Mentor and Jerusalem School of New Media, and I’m proficient in Maya, 3ds Max, MotionBuilder, After Effects, Photoshop, Cinema 4D and Blender.

Isaac Kalsky

I’m Isaac Kalsky, a 3D animator with over 20 years of digital media experience, creating animations for advertising agencies, games, film, television and fine art. I work as a freelance animator and creative director at Kalsky Animation and Design since 2003, delivering character, camera and 3D object work, plus 3D modeling and scene setups in fast-paced environments where deadlines matter. I’ve led productions as Show Runner for ArtCreativity since 2023 and teach Motion Capture and Key-Frame Animation at the New York Film Academy since 2015. My background spans mobile game animation at Gameloft, CGI television work at Ariel Digital Arts, and academic roles at New Jersey City University. I trained at Animation Mentor and Jerusalem School of New Media, and I’m proficient in Maya, 3ds Max, MotionBuilder, After Effects, Photoshop, Cinema 4D and Blender.

Available to hire

I’m Isaac Kalsky, a 3D animator with over 20 years of digital media experience, creating animations for advertising agencies, games, film, television and fine art. I work as a freelance animator and creative director at Kalsky Animation and Design since 2003, delivering character, camera and 3D object work, plus 3D modeling and scene setups in fast-paced environments where deadlines matter.

I’ve led productions as Show Runner for ArtCreativity since 2023 and teach Motion Capture and Key-Frame Animation at the New York Film Academy since 2015. My background spans mobile game animation at Gameloft, CGI television work at Ariel Digital Arts, and academic roles at New Jersey City University. I trained at Animation Mentor and Jerusalem School of New Media, and I’m proficient in Maya, 3ds Max, MotionBuilder, After Effects, Photoshop, Cinema 4D and Blender.

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Language

English
Fluent

Work Experience

Freelance Animator and Creative Director at Kalsky Animation and Design
July 1, 2003 - Present
Creating animations of characters, cameras and 3D objects, 3D modeling and scene setups in a fast-paced, creative environment in which deadlines are critical.
Show Runner at ArtCreativity
August 1, 2023 - Present
Leading the production of a children’s animation show, managing all aspects and directing a team of freelancers.
Instructor at New York Film Academy
September 1, 2015 - Present
Teaching Motion Capture and Key-Frame Animation.
Animator at Gameloft
August 1, 2012 - July 1, 2015
Created animations for Mobile devices games. Worked on Ice-Age Village, Spider-Man Unlimited and Cars - Fast as lightning.
Animator at Ariel Digital Arts
July 1, 2002 - July 1, 2008
Created animation for a children’s CGI television series, including rigging characters, animation and overseeing a team of animators.
Instructor at New Jersey City University
January 1, 2005 - May 1, 2005
Developed and implemented the student curriculum, wrote and proctored examinations; supervised students with course projects and taught 3D Studio Max.
Animator at Light and the Sufferer (Feature-length film)
February 1, 2005 - September 1, 2005
Created character animation of a 3D quadruped creature integrated with live action.
Motion Capture Animator at Tzohar Productions
July 1, 2001 - January 1, 2002
Operated the motion capture system and cleaned the data; coordinated with the Art Director, modelers, and textures and lighting artists for a feature-length television program about Jewish history.
After Effects and 3D Animator at Opus Productions
September 1, 2000 - July 1, 2001
Participated in the technical and creative processes for animation projects; provided interactive and commercial animations to clients, including Palm Pilot, Nestle, Israeli Defense Forces.

Education

Diploma in Advance Character Animation Studies at Animation Mentor
January 1, 2009 - January 1, 2011
B.Sc. in Multimedia, Video and Sound at Jerusalem School of New Media
January 1, 1997 - January 1, 2000

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Education, Software & Internet