Hi, I’m Elias Anthidis, a game designer and writer from Athens, Greece. I have a background in indie game development and a strong focus on player-centered design, balancing mechanics with engaging narrative elements. I have created playable prototypes using Pico-8 and contributed to a gaming publication where I review games and analyze mechanics to help readers understand what works and why.
Currently I support a major mobile gaming company, gaining insights into player behavior, retention, and user experience. I am also the co-founder and writer for Altar of Gaming, where I share design thoughts and gameplay analysis. With education from Middlesex University and Google Data Analytics training, I bring a blend of design thinking, storytelling, and data-driven decision making to game projects.
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