Hi, I'm Kamran Miralami, a game developer and programmer based in Utrecht, the Netherlands. I have over three years of experience building interactive multiplayer games and user interfaces, working in teams of varying sizes to design and implement core gameplay loops. I enjoy turning ideas into playable prototypes and shipping features that feel polished and engaging across platforms. I'm currently pursuing an MSc in Game and Media Technology at Utrecht University and contribute as an active member of the local GameLab and as a teaching assistant to Mojtaba Vahidi. I'm passionate about high-quality, innovative games and love collaborating with artists and engineers to create memorable player experiences.

Kamran Miralami

Hi, I'm Kamran Miralami, a game developer and programmer based in Utrecht, the Netherlands. I have over three years of experience building interactive multiplayer games and user interfaces, working in teams of varying sizes to design and implement core gameplay loops. I enjoy turning ideas into playable prototypes and shipping features that feel polished and engaging across platforms. I'm currently pursuing an MSc in Game and Media Technology at Utrecht University and contribute as an active member of the local GameLab and as a teaching assistant to Mojtaba Vahidi. I'm passionate about high-quality, innovative games and love collaborating with artists and engineers to create memorable player experiences.

Available to hire

Hi, I’m Kamran Miralami, a game developer and programmer based in Utrecht, the Netherlands. I have over three years of experience building interactive multiplayer games and user interfaces, working in teams of varying sizes to design and implement core gameplay loops. I enjoy turning ideas into playable prototypes and shipping features that feel polished and engaging across platforms.

I’m currently pursuing an MSc in Game and Media Technology at Utrecht University and contribute as an active member of the local GameLab and as a teaching assistant to Mojtaba Vahidi. I’m passionate about high-quality, innovative games and love collaborating with artists and engineers to create memorable player experiences.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Fluent
Persian
Fluent
Dutch
Beginner

Work Experience

Game Developer and Programmer at Pae ezan Studio / Leango Studio
September 30, 2025 - September 9, 2025
Turn-based PvP strategy game with over 1 million monthly active users across multiple platforms. Joined the studio and started working on new gameplay features, prototyped and implemented new heroes, improved user experience and bug fixes. Built with Unity. Server: implemented dependencies from new client features into the servers such as new payment method, extra database queries, new rewards, refactoring and bug fixes. Made with TypeScript.
Game Developer and Programmer at Robin Studio
April 30, 2024 - September 9, 2025
Bazinex : Runner game similar to Subway Surfers created for a successful Ad Campaign. PaperWar 2: Implemented game logic and user experience; worked on core gameplay mechanics, multiplayer system and UI.

Education

MSc in Game and Media Technology at Utrecht University
September 1, 2025 - August 31, 2027
BSc in Computer Engineering at Shahid Beheshti University
September 1, 2019 - September 1, 2023
MSc in Game and Media Technology at Utrecht University
September 1, 2025 - August 1, 2027
BSc in Computer Engineering at Shahid Beheshti University
September 1, 2019 - September 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment