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I’m a filmmaker and video editor with a strong interest in cinematography and narrative-driven editing. My background in Fine Arts informs a visual approach rooted in mood, rhythm, and “show, don’t tell” storytelling.
I’ve worked on short films and collaborative video projects where I handled editing, post-production, and narrative structure, often shaping the story in the edit. I’m particularly interested in what happens behind the camera and in post-production, where pacing, sound, and image come together to define the final film. I value clear communication, efficient workflows, and thoughtful collaboration.
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Only One Remains is a psychological horror short that explores isolation as both refuge and threat. The film builds tension through silence, restrained pacing, and carefully composed spaces, allowing unease to emerge gradually rather than through overt horror elements.
The story follows a woman alone in an apparently abandoned world. As she moves through vast, empty environments, a shadow-like presence begins to mirror her movements, subtly disrupting her sense of safety. This presence remains deliberately ambiguous, functioning as a psychological counterpart rather than a literal antagonist.
The project was produced on a larger scale for an independent short film. Ina directed a multidisciplinary crew, including a three-person camera team, set design, production assistance, and special effects makeup. The production emphasized coordination between camera, performance, and environment to maintain a consistent visual tone.
Rather than relying on traditional horror tropes, the film uses framing, repetition, and spatial tension to build toward a final reveal that reframes the source of fear as internal rather than external.
Consumed is a hybrid stop-motion and live-action short film structured as a psychological thriller. The film follows an artist trapped in repetitive daily routines and escalating anxiety, gradually becoming consumed by their own work—both literally and metaphorically.
Developed from a personal experience with burnout, the project explores the mental strain of creative labor and the pressure of constant productivity. Rather than relying on dialogue, the film communicates through visual rhythm, repetition, and atmosphere. Recurring motifs—a spider, an insect, and a cocoon—function as visual markers of exhaustion, entrapment, and transformation, reinforcing the film’s psychological arc.
The visual language combines live-action footage with stop-motion techniques, including frame-by-frame animated charcoal drawings, paintings, and time-lapse sequences. Live-action material is edited to mimic stop-motion through stuttered movement and disrupted continuity, creating a fragmented sense of time and perception. These techniques mirror the disorientation and loss of clarity associated with burnout.
Paintings featured in the film are original works created for the project and integrated into the narrative, blurring the line between process and result, and between documentation and fiction. By layering multiple visual approaches, Consumed uses form and editing to reflect its subject matter, allowing the psychological state of the protagonist to emerge through image, rhythm, and structure rather than exposition.
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