I’m the music artist behind the soundtrack for Suit for Hire, a top-down action shooter released on Steam. My compositions helped shape the game’s gritty, cinematic feel—combining aggressive percussion, driving bass, and atmospheric textures to match its intense, stylized gameplay. I work primarily in FL Studio and bring versatility across genres—from dark synthwave and orchestral hybrids to ambient soundscapes and high-energy electronic. My focus is always on enhancing the player's emotional experience and syncing the music tightly to gameplay flow. Whether it’s for combat-heavy action or immersive storytelling, I create soundtracks that elevate the moment.

InnerTone Productions

I’m the music artist behind the soundtrack for Suit for Hire, a top-down action shooter released on Steam. My compositions helped shape the game’s gritty, cinematic feel—combining aggressive percussion, driving bass, and atmospheric textures to match its intense, stylized gameplay. I work primarily in FL Studio and bring versatility across genres—from dark synthwave and orchestral hybrids to ambient soundscapes and high-energy electronic. My focus is always on enhancing the player's emotional experience and syncing the music tightly to gameplay flow. Whether it’s for combat-heavy action or immersive storytelling, I create soundtracks that elevate the moment.

Available to hire
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Skills

Co
Composition
So
Soundtrack
Mu
Music Theory

Experience Level

Composition
Expert
Soundtrack
Expert
Music Theory
Expert

Language

English
Fluent
Japanese
Beginner

Work Experience

Music Composer | FMOD Engineer at Suit for Hire – [Godmode Interactive / Indie Team]
June 2, 2021 - June 11, 2025
Composed and produced the full original soundtrack for this top-down shooter, currently live on Steam. Developed genre-blending tracks combining synthwave, orchestral, and percussive elements to match combat intensity. Collaborated with developers to align music with gameplay mechanics, cutscenes, and emotional pacing. Optimized looping and transitions for seamless in-game integration.

Education

Bachelor of Computer Science at University of Guelph
January 1, 2018 - October 11, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Computers & Electronics, Media & Entertainment, Retail

Skills

Co
Composition
So
Soundtrack
Mu
Music Theory

Experience Level

Composition
Expert
Soundtrack
Expert
Music Theory
Expert