I am a lead game designer, UX/UI designer, at Brightspace, where I create interactive and engaging games that enhance the learning experience of users. I research target audiences and user markets, develop personas and usage scenarios, design wireframes, storyboards, sitemaps, and screen flows, and conduct usability testing. I also consult with clients to understand their goals and feedback, and deliver strategic leadership to multiple teams to accomplish key projects. I specialize in accessibility designs also. I have a passion for user interface and user experience design, and I am proficient in various tools such as Adobe Creative Suite, Unity, Twine, and Justinmind. I have a MA in Human Computer Interaction from State University of New York College at Oswego, and I have a BA in Game and Interactive Media Design from Marist College, where I won the “Best Game Overall” award for the Global Game Jam. I am also a tutor and a game reviewer, which help me improve my skills and share my knowledge. I am highly adaptable, collaborative, and ready to work on any teamwork project. My goal is to design games that are fun, accessible, and meaningful for diverse users.

Chelsea Faye McGinnis

I am a lead game designer, UX/UI designer, at Brightspace, where I create interactive and engaging games that enhance the learning experience of users. I research target audiences and user markets, develop personas and usage scenarios, design wireframes, storyboards, sitemaps, and screen flows, and conduct usability testing. I also consult with clients to understand their goals and feedback, and deliver strategic leadership to multiple teams to accomplish key projects. I specialize in accessibility designs also. I have a passion for user interface and user experience design, and I am proficient in various tools such as Adobe Creative Suite, Unity, Twine, and Justinmind. I have a MA in Human Computer Interaction from State University of New York College at Oswego, and I have a BA in Game and Interactive Media Design from Marist College, where I won the “Best Game Overall” award for the Global Game Jam. I am also a tutor and a game reviewer, which help me improve my skills and share my knowledge. I am highly adaptable, collaborative, and ready to work on any teamwork project. My goal is to design games that are fun, accessible, and meaningful for diverse users.

Available to hire

I am a lead game designer, UX/UI designer, at Brightspace, where I create interactive and engaging games that enhance the learning experience of users. I research target audiences and user markets, develop personas and usage scenarios, design wireframes, storyboards, sitemaps, and screen flows, and conduct usability testing. I also consult with clients to understand their goals and feedback, and deliver strategic leadership to multiple teams to accomplish key projects. I specialize in accessibility designs also.

I have a passion for user interface and user experience design, and I am proficient in various tools such as Adobe Creative Suite, Unity, Twine, and Justinmind. I have a MA in Human Computer Interaction from State University of New York College at Oswego, and I have a BA in Game and Interactive Media Design from Marist College, where I won the “Best Game Overall” award for the Global Game Jam. I am also a tutor and a game reviewer, which help me improve my skills and share my knowledge. I am highly adaptable, collaborative, and ready to work on any teamwork project. My goal is to design games that are fun, accessible, and meaningful for diverse users.

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Language

English
Fluent

Work Experience

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Education

Masters of Arts at State University of SUNY Oswego.
January 15, 2020 - December 15, 2023
Human Centric Design for UX/UI.
Bachelor of Arts at Marist College
December 15, 2019 - January 26, 2014
Interactive media and video game design.

Qualifications

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Industry Experience

Media & Entertainment, Gaming, Computers & Electronics, Non-Profit Organization, Software & Internet