I’m a visualization artist with 7 years of experience creating high-quality architectural real-time visuals using Unreal Engine. My work spans everything from millimetre-accurate interior detailing to large-scale exterior masterplans, supporting high-end clients who need both technical precision and strong visual craft.
I enjoy collaborating across specialties and working through ambiguous challenges to deliver polished results on schedule. Alongside producing stills and real-time interior/exterior outputs, I’ve contributed to live virtual production shoots by operating Unreal Engine scenes in real time and adapting quickly to director feedback in active filming conditions.
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