I’m a visualization artist with 7 years of experience creating high-quality architectural real-time visuals using Unreal Engine. My work spans everything from millimetre-accurate interior detailing to large-scale exterior masterplans, supporting high-end clients who need both technical precision and strong visual craft. I enjoy collaborating across specialties and working through ambiguous challenges to deliver polished results on schedule. Alongside producing stills and real-time interior/exterior outputs, I’ve contributed to live virtual production shoots by operating Unreal Engine scenes in real time and adapting quickly to director feedback in active filming conditions.

Isaac Gilich

I’m a visualization artist with 7 years of experience creating high-quality architectural real-time visuals using Unreal Engine. My work spans everything from millimetre-accurate interior detailing to large-scale exterior masterplans, supporting high-end clients who need both technical precision and strong visual craft. I enjoy collaborating across specialties and working through ambiguous challenges to deliver polished results on schedule. Alongside producing stills and real-time interior/exterior outputs, I’ve contributed to live virtual production shoots by operating Unreal Engine scenes in real time and adapting quickly to director feedback in active filming conditions.

Available to hire

I’m a visualization artist with 7 years of experience creating high-quality architectural real-time visuals using Unreal Engine. My work spans everything from millimetre-accurate interior detailing to large-scale exterior masterplans, supporting high-end clients who need both technical precision and strong visual craft.

I enjoy collaborating across specialties and working through ambiguous challenges to deliver polished results on schedule. Alongside producing stills and real-time interior/exterior outputs, I’ve contributed to live virtual production shoots by operating Unreal Engine scenes in real time and adapting quickly to director feedback in active filming conditions.

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Language

English
Fluent
Spanish; Castilian
Beginner

Work Experience

Senior Real-time Artist at The Boundary
January 1, 2023 - January 1, 2026
Relocated from New Zealand to establish and grow the studio’s real-time branch in the UK, including training and supporting junior artists. Delivered across diverse project types such as real-time interiors, large-scale exteriors, and traditional stills, coordinating across specialist teams to meet varied client demands. Contributed to a live virtual production shoot by operating Unreal Engine scenes on set in real time and responding to director feedback during active filming. Led small project teams from brief through delivery, supporting client reviews and coordinating across international time zones.
Real-time Artist at The Boundary
January 1, 2019 - January 1, 2023
Worked on a range of high-end projects including real-time interiors, automotive visualization, consumer product CGI, and large-scale interactive experiences. Contributed to interactive projects such as an America’s Cup sailing experience. Built a broad skill set across different client and project types throughout the earlier part of a professional career.

Education

Bachelor of Art and Design (Animation and VFX, Media Design) at Media Design School
January 1, 2015 - January 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Real Estate & Construction, Media & Entertainment, Education, Professional Services