Isabel Wong

Available to hire

Junior 3D Environment Artist and Generalist specialising in real-time environment creation, 3D modular modelling and lighting & rendering.

About

Junior 3D Environment Artist and Generalist specialising in real-time environment creation, 3D modular modelling and
lighting & rendering. Experienced in developing production-ready assets using Unreal Engine workflows, with experience
in animation, architectural visualisation, VR development and game production through industry, academic and personal
projects.

  • 1 year's experience
  • Joined November 2026

Languages

  • EnglishFluent
  • ChineseAdvanced
  • GermanIntermediate
  • JapaneseIntermediate

Industry experience

  • Media & Entertainment
  • Gaming
  • Real Estate & Construction
  • Education
  • Other

Work experience· 5 roles

3D Environment Artist and Generalist · Clockwork StudiosSep 2026 – Present · 3 mos

Modeled and textured AAA game-ready props for game art outputs. Presented creative concepts through moodboards. Coordinated asset delivery and maintained an efficient production workflow by working closely with the project supervisor and the game development team.

Freelance 3D Environment Artist and Generalist · Crave FXSep 2026 – Nov 2026 · 3 mos

Produced 30+ stylized, game-ready environment assets based on concept artwork using Blender and Substance Painter for a game built in Unity, meeting strict tri and texel density budgets. Coordinated asset delivery and maintained an efficient production workflow by working closely with the project supervisor and the game development team. Optimized assets to meet Unity performance constraints.

3D Generalist · Zouk GroupSep 2026 – Present · 3 mos

Developed concepts and produced high-quality 3D visuals, animations, and motion graphics for digital advertising, social media, websites, LED walls, stage visuals, and large-format installations. Modeled, rigged, textured, and animated assets using Blender, Substance Painter, and Unreal Engine 5 for real-time and rendered 3D visuals. Presented creative concepts through mood boards, sketches, and style frames, and built visual narratives that communicate intended mood, atmosphere, and customer experience. Explored new visual styles, rendering techniques, and creative technologies to elevate concepts.

3D Visualizer Intern · PaperSpace AsiaMay 2025 – Jul 2025 · 3 mos
3D Environment Artist (Virtual Reality Visualization Project) · Nanyang Technological University – Thian Hock Keng Temple Visualisation ProjectFeb 2024 – Mar 2025 · 1 yr 2 mos

Education

Bachelor of Fine Arts (Honours) in Media Art · Nanyang Technological University, Singapore2022 – 2026
Bachelor of Animation (Exchange Programme) · Griffith University2024

Certifications and awards

Dean’s List AY 2025/20262025 – 2026
Destination Australia Cheung Kong Exchange Programme Scholarship2024

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