Isabel Wong
Junior 3D Environment Artist and Generalist specialising in real-time environment creation, 3D modular modelling and lighting & rendering.
About
Junior 3D Environment Artist and Generalist specialising in real-time environment creation, 3D modular modelling and
lighting & rendering. Experienced in developing production-ready assets using Unreal Engine workflows, with experience
in animation, architectural visualisation, VR development and game production through industry, academic and personal
projects.
- 1 year's experience
- Joined November 2026
Skills· 13
Languages
- EnglishFluent
- ChineseAdvanced
- GermanIntermediate
- JapaneseIntermediate
Industry experience
- Media & Entertainment
- Gaming
- Real Estate & Construction
- Education
- Other
More experts in Singapore, Singapore
- 3D Modelers for hire in Singapore, Singapore
- 3D Visualizers for hire in Singapore, Singapore
- Animators for hire in Singapore, Singapore
- Art Directors for hire in Singapore, Singapore
- Artists for hire in Singapore, Singapore
- Creative Directors for hire in Singapore, Singapore
- Game Developers for hire in Singapore, Singapore
Work experience· 5 roles
Modeled and textured AAA game-ready props for game art outputs. Presented creative concepts through moodboards. Coordinated asset delivery and maintained an efficient production workflow by working closely with the project supervisor and the game development team.
Produced 30+ stylized, game-ready environment assets based on concept artwork using Blender and Substance Painter for a game built in Unity, meeting strict tri and texel density budgets. Coordinated asset delivery and maintained an efficient production workflow by working closely with the project supervisor and the game development team. Optimized assets to meet Unity performance constraints.
Developed concepts and produced high-quality 3D visuals, animations, and motion graphics for digital advertising, social media, websites, LED walls, stage visuals, and large-format installations. Modeled, rigged, textured, and animated assets using Blender, Substance Painter, and Unreal Engine 5 for real-time and rendered 3D visuals. Presented creative concepts through mood boards, sketches, and style frames, and built visual narratives that communicate intended mood, atmosphere, and customer experience. Explored new visual styles, rendering techniques, and creative technologies to elevate concepts.
Education
Certifications and awards
Hire Isabel Wong today
Post a job and invite Isabel, or contact them directly. No hidden commission.





