Isaiah Fernandez
I’m Isaiah Fernandez, a 3D artist focused on characters, props, and environment-style hard-surface work, with 8 years of game industry experience across indie and AAA teams.
About
I’m Isaiah Fernandez, a 3D artist focused on characters, props, and environment-style hard-surface work, with 8 years of game industry experience across indie and AAA teams. I blend artistic taste with a production-minded approach—optimizing assets for real-time performance while keeping visual quality aligned with art direction.
I enjoy collaborating with directors, concept artists, and outsourced teams to turn ideas into game-ready results. From independent freelance production to roles at Ubisoft, I’ve managed milestones clearly, communicated effectively, and continuously improved both asset quality and workflow efficiency to support smooth development and long-term partnerships.
- 10 years' experience
- Joined September 2026
Skills· 11
Languages
- EnglishFluent
Industry experience
- Gaming
- Media & Entertainment
More experts in Quezon City, Philippines
Work experience· 4 roles
Partnered with AAA and indie game studios to deliver stylized and realistic 3D assets that meet artistic vision, technical constraints, and gameplay needs. Produced stylized props from client concepts while maintaining visual consistency across game worlds. Interpreted loose references into polished, game-ready assets aligned with established art direction. Created complex hard-surface vehicles/aircraft with an emphasis on accuracy, optimization, and real-time performance, and developed stylized characters/creatures for an indie FPS while balancing aesthetics, performance, and production requirements.
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