3D Modeler specializing in characters, props, and game-ready assets. I create clean topology, optimized models, and detailed textures for games, animations, VR, and 3D printing.

Israel A

3D Modeler specializing in characters, props, and game-ready assets. I create clean topology, optimized models, and detailed textures for games, animations, VR, and 3D printing.

Available to hire

3D Modeler specializing in characters, props, and game-ready assets. I create clean topology, optimized models, and detailed textures for games, animations, VR, and 3D printing.

Language

French
Intermediate
Spanish; Castilian
Intermediate

Work Experience

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Education

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Qualifications

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Industry Experience

Gaming
    paper 3d block engine

    A highly optimized and modular 3D Block Engine Model, meticulously designed as a foundational asset for game development, simulations, and real-time visualization.

    This project delivers a game-ready3D model that captures the classic block-building aesthetic while maintaining modern performance standards. It provides a robust, low-poly framework essential for building expansive, interactive worlds.