Unity Developer / Gameplay Programmer / C# Programmer with 9+ years of experience developing, maintaining, and publishing multiplatform games and applications. I focus on building gameplay features and game systems, diagnosing issues fast, and keeping products stable, performant, and compliant. I also work across mobile LiveOps and production: SDK integrations, monetization, KPI/ANR/Crash monitoring, A/B testing, progressive rollouts, and store releases. I enjoy turning technical problems into reliable solutions and improving team workflows with internal tools and better practices.

Iván Santos Moreno

Unity Developer / Gameplay Programmer / C# Programmer with 9+ years of experience developing, maintaining, and publishing multiplatform games and applications. I focus on building gameplay features and game systems, diagnosing issues fast, and keeping products stable, performant, and compliant. I also work across mobile LiveOps and production: SDK integrations, monetization, KPI/ANR/Crash monitoring, A/B testing, progressive rollouts, and store releases. I enjoy turning technical problems into reliable solutions and improving team workflows with internal tools and better practices.

Available to hire

Unity Developer / Gameplay Programmer / C# Programmer with 9+ years of experience developing, maintaining, and publishing multiplatform games and applications. I focus on building gameplay features and game systems, diagnosing issues fast, and keeping products stable, performant, and compliant.

I also work across mobile LiveOps and production: SDK integrations, monetization, KPI/ANR/Crash monitoring, A/B testing, progressive rollouts, and store releases. I enjoy turning technical problems into reliable solutions and improving team workflows with internal tools and better practices.

See more

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
See more

Language

Spanish; Castilian
Fluent
English
Intermediate

Work Experience

Independent Unity Developer / Personal Project (CraftCalc) at CraftCalc: Minecraft Tools (Android)
January 1, 2026 - Present
Paid offline utility Android app published on Google Play and under active maintenance. Independently handled technical design, Unity/C# implementation, QA, Android build preparation, store release, and subsequent updates.
Unity Developer / C# Programmer at Axes In Motion
November 1, 2021 - September 30, 2023
Mantenimiento y evolución de juegos publicados en Google Play, App Store y Amazon Appstore: actualizaciones, ports, cambios de políticas y despliegues progresivos. Integración/actualización de SDKs (Firebase, Google Play Services/Games, Google Mobile Ads, AdMob, ironSource) y resolución de dependencias en Unity. Diagnóstico y resolución de bugs e incidencias para los equipos (incluyendo errores no documentados y bloqueos del flujo de trabajo). Desarrollo de herramientas internas para mejorar procesos y eficiencia. Seguimiento de KPIs y telemetría (Amplitude), gestión de ANR/Crash y participación en A/B testing y progressive rollout en Agile/Scrum con Git.
Programador Unity3D at Axes In Motion
November 1, 2021 - September 1, 2023
Maintained games on Google Play, App Store, and Amazon AppStore. Delivered updates, ensured compliance with app store policies, and fixed bugs. Ported games to different stores. Integrated, implemented, and updated SDKs for Google services such as Firebase, Google Play Games, or Google Mobile Ads. Integrated, implemented, and updated ad SDKs such as AdMob and IronSource. Managed dependencies in Unity3D. Resolved issues for development teams (e.g., necessary assets, unknown bugs, improved development tools, expedited processes). Developed custom tools for teams. Researched. Monitored user activity KPIs in games to maintain and improve market performance (ANR/Crash), carrying out actions to improve key metrics through A/B testing or monitoring tools like Amplitude. Progressive version deployment. Experience with version control systems (Git) and collaboration in Agile and Scrum environments.
Independent Unity Developer / Personal & Freelance Projects
July 1, 2017 - Present
Developed Unity/C# projects end-to-end for mobile, WebGL, and PC, including gameplay features, scenes, scripts, mechanics, QA, release, and ongoing maintenance/iteration. Built and integrated monetization systems (ads and in-app purchases) and middleware/SDKs, handling bug fixing across personal and collaborative work. Contributed gameplay iteration through prototyping and problem-solving, and delivered cross-platform builds and releases.
Independent Unity Developer / Freelance
July 1, 2017 - Present
Implemented gameplay features, scenes, scripts, and game systems across personal and collaborative Unity/C# projects. Delivered end-to-end work for mobile, WebGL and PC projects including implementation, QA, release, maintenance, and iteration. Developed and maintained monetization using ads and in-app purchases, integrated middleware/SDKs, and handled bug fixing across collaborations and freelance engagements.
Unity3D Developer (Freelance) at Freelance (Self-employed)
July 1, 2017 - Present
Developed video games for multiple platforms using Unity (C#). Published several titles on Google Play and contributed to PC games. Notable projects include Locked Escape Game (Mobile/WebGL), 10 Latidos (Mobile), AVGhost App (Mobile), Erotic Love Dice (Mobile). Responsibilities spanned scripting, scene/UI development, monetization integration, and cross-project programming tasks. In addition, I contributed to PC titles such as Magic Panic: The Last Potion and Fetflix (Jam participation).
Programador Unity3D at Por cuenta propia – Sevilla
July 1, 2017 - June 1, 2024
Independently developed and published various video games on multiple platforms using Unity and C#. Managed projects from initial concept to release. Created titles such as Locked Escape Game, 10 Latidos, AVGhost App, Erotic Love Dice with over 50K downloads, and contributed programming and sound management to PC games Magic Panic and Fetflix. Implemented advertising, in-app purchases, and integrated SDKs including WWise for sound management.

Education

CFGS at IES Polígono Sur, Sevilla
January 1, 2010 - December 31, 2011
CFGM at IES ADA, Sevilla
January 1, 2008 - December 31, 2009
Higher Technician in Telecommunication and IT Systems at IES Polígono Sur, Sevilla
January 11, 2030 - February 14, 2026
Technician in Microcomputer Systems and Networks at IES ADA, Sevilla
January 11, 2030 - February 14, 2026
Higher Technician in Telecommunications and Computer Systems at IES Polígono Sur
January 11, 2030 - August 22, 2026
Technician in Microcomputer Systems and Networks at IES ADA
January 11, 2030 - August 22, 2026
CFGS Sistemas de Telecomunicaciones e Informáticos at IES Polígono Sur, Sevilla
January 11, 2030 - August 22, 2026
CFGM Sistemas Microinformáticos y Redes at IES ADA, Sevilla
January 11, 2030 - August 22, 2026
Higher Technician in Telecommunications and Computer Systems at IES Polígono Sur, Seville
January 11, 2030 - August 22, 2026
Technician in Microcomputer Systems and Networks at IES ADA, Seville
January 11, 2030 - August 22, 2026

Qualifications

EXPERTO en programación avanzada con Unity 2022 y C# (Udemy)
January 1, 2022 - December 31, 2022
Máster en programación de Videojuegos con Unity 2021 y C# (Udemy)
January 1, 2021 - December 31, 2021
Desarrollo de juegos con Unreal Engine de 0 a profesional
January 1, 2020 - December 31, 2020
Intro to Multiplayer Game Development with Unity (Zenva)
January 1, 2019 - December 31, 2019
Mobile game monetization with Ads in Unity (Zenva)
January 1, 2019 - December 31, 2019
Unity Mini-Projects - C# Fundamentals (Zenva)
January 1, 2018 - December 31, 2018
Máster en Python 3.x. Aprende de 0 a EXPERTO con Práctica (Álvaro Chirou)
January 1, 2017 - December 31, 2017
Expert in Advanced Programming with Unity 2022 and C#
January 11, 2030 - February 14, 2026
Master’s in Video Game Programming with Unity 2021 and C#
January 11, 2030 - February 14, 2026
Game Development with Unreal Engine from Beginner to Professional
January 11, 2030 - February 14, 2026
Intro to Multiplayer Game Development with Unity (Zenva)
January 11, 2030 - February 14, 2026
Mobile Game Monetization with Ads in Unity (Zenva)
January 11, 2030 - February 14, 2026
Unity / C#: Advanced Programming with Unity 2022 and C#
January 11, 2030 - August 22, 2026
Unity 2021 and C# Game Programming Master Course (Udemy)
January 11, 2030 - August 22, 2026
Game Development: Intro to Multiplayer Game Development with Unity
January 11, 2030 - August 22, 2026
Mobile Game Monetization with Ads in Unity (Zenva)
January 11, 2030 - August 22, 2026
Unity / C#: Advanced Programming with Unity 2022 and C#
January 11, 2030 - August 22, 2026
Unity 2021 and C# Game Programming Master Course (Udemy)
January 11, 2030 - August 22, 2026
Game Development: Intro to Multiplayer Game Development with Unity
January 11, 2030 - August 22, 2026
Mobile Game Monetization with Ads in Unity (Zenva)
January 11, 2030 - August 22, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Telecommunications, Professional Services, Computers & Electronics
    CraftCalc: Minecraft Tools

    CraftCalc is a premium collection of calculators and utilities designed to help Minecraft players save time, plan builds, manage resources, and make better in-game decisions.

    Whether you are linking Nether portals, measuring distances, planning storage, calculating XP requirements, checking for slime chunks, or estimating farm yields, CraftCalc delivers useful results in seconds.

    All tools work completely offline, no accounts, subscriptions, or unnecessary permissions required.

    link: https://www.twine.net/signin

    Magic Panic: The Last Potion

    Magic Panic is a local co-op game for 1-4 players. Working as a team, you and your magical friends must craft orders for a wide variety of potions before the time is out!

    Take part in this magical adventure to save the Spice Kingdom, where a mysterious villain threatens us.

    Advance through the different regions and levels with all kinds of obstacles and get the ingredients to create the Final Potion.

    link: https://www.twine.net/signin