Hi, I'm Divine Eromosele, a Junior 3D Artist passionate about creating detailed and optimized 3D models for games and interactive projects. I specialize in prop modeling and texturing, and I enjoy bringing realism and functionality to my assets using tools like Blender, ZBrush, and Substance Painter. I have experience working on freelance and volunteer projects where I collaborate closely with leads to ensure assets meet high visual standards while being suitable for game development, especially mobile platforms. I'm always eager to learn and contribute creatively to exciting projects.

Iyoriorbhe, Divine Eromosele

Hi, I'm Divine Eromosele, a Junior 3D Artist passionate about creating detailed and optimized 3D models for games and interactive projects. I specialize in prop modeling and texturing, and I enjoy bringing realism and functionality to my assets using tools like Blender, ZBrush, and Substance Painter. I have experience working on freelance and volunteer projects where I collaborate closely with leads to ensure assets meet high visual standards while being suitable for game development, especially mobile platforms. I'm always eager to learn and contribute creatively to exciting projects.

Available to hire

Hi, I’m Divine Eromosele, a Junior 3D Artist passionate about creating detailed and optimized 3D models for games and interactive projects. I specialize in prop modeling and texturing, and I enjoy bringing realism and functionality to my assets using tools like Blender, ZBrush, and Substance Painter.

I have experience working on freelance and volunteer projects where I collaborate closely with leads to ensure assets meet high visual standards while being suitable for game development, especially mobile platforms. I’m always eager to learn and contribute creatively to exciting projects.

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Experience Level

Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

3D Prop Artist at Volunteer Project
June 25, 2025 - Present
Created 3D models to be used in an ongoing project, optimized the assets for game functionality with different varieties for different use cases, and closely worked with leads to ensure assets met required visual standards.

Education

BSc at University of Calabar
January 1, 2018 - March 7, 2025

Qualifications

Introduction to Video Games Creation (IVGC)
November 11, 2023 - November 11, 2024

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education

Experience Level

Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

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