Over the past five years, I have been managing digital projects and XR experiences across different companies, and I currently run my own studio. My background in architectural design, project management, and creative practice has developed further through managing digital production processes with developers, creative generalists, 3D artists, and client-side stakeholders. My work usually involves taking a brief and turning it into a clear production flow, coordinating the right people, following feedback and QA, and helping deliver projects smoothly while avoiding potential risks. For the next chapter, I am especially interested in working on XR projects connected to cultural heritage, architecture, construction, and spatial experience, while also staying open to related digital production and creative technology work.
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