Hi, I’m Izzy Wagner, a Look Development Artist who loves texture, shading, and creating believable environments. Born in Brazil and raised along the East Coast of the United States, I’m passionate about natural spaces, critters, and spending quality time outdoors with loved ones. I earned a BFA from Ringling College of Art and Design and have pursued additional studies at AnimSchool and Gnomon to refine my craft. When I’m not building environments or characters, you’ll likely find me reef-keeping, hiking, or sketching new ideas inspired by the sea and the natural world.

Izzy Wagner

Hi, I’m Izzy Wagner, a Look Development Artist who loves texture, shading, and creating believable environments. Born in Brazil and raised along the East Coast of the United States, I’m passionate about natural spaces, critters, and spending quality time outdoors with loved ones. I earned a BFA from Ringling College of Art and Design and have pursued additional studies at AnimSchool and Gnomon to refine my craft. When I’m not building environments or characters, you’ll likely find me reef-keeping, hiking, or sketching new ideas inspired by the sea and the natural world.

Available to hire

Hi, I’m Izzy Wagner, a Look Development Artist who loves texture, shading, and creating believable environments. Born in Brazil and raised along the East Coast of the United States, I’m passionate about natural spaces, critters, and spending quality time outdoors with loved ones.

I earned a BFA from Ringling College of Art and Design and have pursued additional studies at AnimSchool and Gnomon to refine my craft. When I’m not building environments or characters, you’ll likely find me reef-keeping, hiking, or sketching new ideas inspired by the sea and the natural world.

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Work Experience

Look Development Assistant at Walt Disney Animation Studios
June 1, 2025 - September 1, 2025
Led look development on textures, shading, and grooming of environments and hero assets for Zootopia 2. Served as lead on sets and assets, coordinating with artists to produce polished final assets. Collaborated with Art Directors to realize design and vision through high-quality 3D physically based renders.
3D Generalist Character Intern at Walt Disney Animation Studios
June 1, 2024 - August 1, 2025
Responsible for character and hero prop look development using assets from Moana 2 and Zootopia 2. Worked with mentors and department supervisors to create textures that fit the studio style. Guided interns through the look development pipeline after gaining tool proficiency.
Character Look Development Artist at Neko Productions
February 1, 2022 - August 1, 2025
Responsible for Look Development on over 150 assets, outfits, variations, and hero assets for the Katatonik project. Enhanced productivity by helping create a look development switcher rig and collaborating with the TD team to ensure asset functionality.
Children's Book Illustrator at Premise Entertainment
January 1, 2023 - May 1, 2023
Worked on Spidey and His Amazing Friends book series, translating show style into appealing illustrations following style guides and art direction. Researched and adapted the style to ensure consistency and quality.
Data Entry Specialist at Treesong Homes LLC
May 1, 2021 - February 1, 2026
Spearheaded the development of a cloud-based data organization system, streamlined subcontractor documentation, reducing paper trail, and oversaw all insurance documentation integration with the company’s workflow.

Education

Bachelor of Fine Arts at Ringling College of Art and Design
January 11, 2030 - April 9, 2026
Certificate at AnimSchool
January 11, 2030 - April 9, 2026
Continued Studies at Gnomon
January 11, 2030 - April 9, 2026

Qualifications

Member, Women in Animation
January 11, 2030 - April 9, 2026
Member, LatinX in Animation
January 11, 2030 - April 9, 2026

Industry Experience

Media & Entertainment, Software & Internet