I am an experienced composer seeking new opportunities to grow in my field. As a freelancer, it has been quite a challenge to break into the industry, but such an experience has forced me to up my game and become the best composer I can be. I have experience in the gaming industry as well as crafting music for cutscenes in games which is like film scoring. I have an innate ability to put the listener into the scene and immerse them in the dialogue of the actors. Additionally, I have experience collaborating with directors to achieve their vision. With my many years of experience, I believe my skills can take your film to the next level.

Josh Barron

I am an experienced composer seeking new opportunities to grow in my field. As a freelancer, it has been quite a challenge to break into the industry, but such an experience has forced me to up my game and become the best composer I can be. I have experience in the gaming industry as well as crafting music for cutscenes in games which is like film scoring. I have an innate ability to put the listener into the scene and immerse them in the dialogue of the actors. Additionally, I have experience collaborating with directors to achieve their vision. With my many years of experience, I believe my skills can take your film to the next level.

Available to hire

I am an experienced composer seeking new opportunities to grow in my field. As a freelancer, it has been quite a challenge to break into the industry, but such an experience has forced me to up my game and become the best composer I can be. I have experience in the gaming industry as well as crafting music for cutscenes in games which is like film scoring. I have an innate ability to put the listener into the scene and immerse them in the dialogue of the actors. Additionally, I have experience collaborating with directors to achieve their vision.

With my many years of experience, I believe my skills can take your film to the next level.

See more

Language

Work Experience

Music Composer at New Blood Interactive
December 31, 2019 - Present
• Composed all music for the game Fallen Aces, ensuring the soundtrack captured the essence of the game's narrative. • Collaborated with mixing and mastering engineers to deliver a high-quality final production for an immersive gaming experience. • Facilitated and supervised the orchestration process, ensuring seamless integration of music with gameplay dynamics and cinematics.
Music Composer and Arranger at Materia Collective
July 1, 2015 - Present
• Arranged, produced, and edited music compositions for Materia Collective, collaborating with musicians to meet deadlines. • Coordinated production schedules to ensure timely delivery of high-quality music projects.
Founder, Composer, Producer, and Arranger at The Travelers VGM
July 26, 2025 - Present
Music Composer at Freelance
January 10, 2001 - Present
Music Composer at Freelance
January 10, 2001 - Present
• Composed, arranged, and produced music for various projects, collaborating closely with teams to ensure the perfect fit. • Maintained professional relationships with composers, producers, and musicians to expand my network. • Researched projects thoroughly to stay informed and deliver high-quality music tailored to each project's needs.
Music Composer at New Blood Interactive
January 1, 2020 - Present
Composed and mixed all the music for the game Fallen Aces, ensuring the soundtrack captured the essence of the game’s narrative. Collaborated with the game’s mastering engineer to deliver a high-quality final production for an immersive gaming experience. Facilitated and supervised the orchestration process, ensuring seamless integration of music with gameplay dynamics. Produced the soundtrack album and coordinated with distributor Emperia Records for release.
Music Composer, Arranger, and Producer at Freelance
October 1, 2005 - Present
Composed, arranged, orchestrated, and produced on 32 albums with various organizations including OneUp Studios, Materia Collective, Multiplayer, The Travelers VGM, Obsidian Entertainment, The Virtual Video Game Orchestra, New Blood Interactive, and concert works for the Iowa City Community String Orchestra. Coordinated meetings with musicians, managed stems, upheld professional code of conduct, prepared sheet music, mixed and mastered recordings, designed artwork for albums, and learned new styles to create a diverse sonic palette.

Education

Certificate in Culinary Arts at Art Institute of Indianapolis
August 16, 2011 - June 12, 2013
Graduated with 3.7 GPA with Honors
Certificate in Culinary Arts at Art Institute of Indianapolis
January 11, 2030 - June 1, 2013
High School Diploma at Pioneer Jr Sr High School
January 11, 2030 - May 1, 2005

Qualifications

Certificate in Culinary Arts
January 11, 2030 - June 1, 2013

Industry Experience

Media & Entertainment, Gaming