I'm an ambitious game designer with high agency. I have so far focused on creating entire games from the ground up by myself and therefore have a well rounded skill set but would say i specialise in core functionality, level design and narrative design. My portfolio of work is available to view here: _Website not available. Sign in: https://www.twine.net/signup_

Jack Gregory

I'm an ambitious game designer with high agency. I have so far focused on creating entire games from the ground up by myself and therefore have a well rounded skill set but would say i specialise in core functionality, level design and narrative design. My portfolio of work is available to view here: _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

I’m an ambitious game designer with high agency. I have so far focused on creating entire games from the ground up by myself and therefore have a well rounded skill set but would say i specialise in core functionality, level design and narrative design. My portfolio of work is available to view here: Website not available. Sign in: https://www.twine.net/signup

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Personal Project Lead - CPU Defence (Tower Defense Game) at Self / Personal Project
January 1, 2025 - Present
Personal project built from the ground up inside Unity: a fully playable tower-defense game with viruses traversing a circuit board in an attempt to infect players. Created game logic with 40+ scripts written from scratch, leveraging AI tools and in-engine assets. Used Blender for artwork and contributed to the production pipeline with DaVinci Resolve, OBS and Adobe After Effects; ready for collaboration on a larger project.
Game Developer / Designer (Personal Project) at Independent / Personal Project (Unity)
January 1, 2025 - Present
Personal project built inside Unity: a fully playable tower-defense game where various viruses move across a circuit board to infect players. Implemented game logic with 40+ scripts, leveraging AI models and tools, assets created using Blender and in-engine tools.
Horticultural Assistant at Notcutts Garden Centre
January 1, 2022 - October 3, 2025
Assisted horticultural management and garden maintenance, contributing to biodiversity-friendly planting schemes and seed production.
Ranger at Salford City Council
January 1, 2025 - October 3, 2025
Contributed to biodiversity conservation and community engagement; supported garden and green space management and volunteer coordination.
Volunteer / Project Leader - Environmental Garden at Bangor University
January 1, 2021 - October 3, 2025
Organized volunteers for conservation and horticultural projects in parks and green spaces; produced online content and outreach materials; represented the project to visitors.

Education

Zoology with Animal Behaviour (First Class) at Bangor University
January 1, 2018 - January 1, 2021

Qualifications

CPD with various organisations (Ecology Training UK, Bolton Conservation Centre of Excellence, Manchester First Aid Training.
January 11, 2030 - October 3, 2025
Zoology with Animal Behaviour - First Class
January 1, 2018 - January 1, 2021
Unity Creative Core
August 1, 2025 - August 14, 2025
Unity Junior Programmer
January 24, 2025 - February 28, 2025
Unity essentials
January 1, 2025 - January 23, 2025

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services, Non-Profit Organization