Hi, I’m Jacob, a Unity Gameplay Programmer who focuses on building the core frameworks that make games work. Over the last four years at Sky, I have specialized in rapid prototyping and high-performance systems. My biggest project was developing a real-time tactical tool used live on-air by Sky Sports.
My technical experience sits right where gameplay mechanics meet backend architecture. With a good foundation in cloud tech like AWS and Firebase, I like solving the logic puzzles of game development, from inventory systems to multiplayer economies. I focus on building clean, modular systems that give designers creative freedom without sacrificing the game’s performance.
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