Hi, I'm Jacob, a Unity Gameplay Programmer who focuses on building the core frameworks that make games work. Over the last four years at Sky, I have specialized in rapid prototyping and high-performance systems. My biggest project was developing a real-time tactical tool used live on-air by Sky Sports. My technical experience sits right where gameplay mechanics meet backend architecture. With a good foundation in cloud tech like AWS and Firebase, I like solving the logic puzzles of game development, from inventory systems to multiplayer economies. I focus on building clean, modular systems that give designers creative freedom without sacrificing the game's performance.

Jacob Vibert

Hi, I'm Jacob, a Unity Gameplay Programmer who focuses on building the core frameworks that make games work. Over the last four years at Sky, I have specialized in rapid prototyping and high-performance systems. My biggest project was developing a real-time tactical tool used live on-air by Sky Sports. My technical experience sits right where gameplay mechanics meet backend architecture. With a good foundation in cloud tech like AWS and Firebase, I like solving the logic puzzles of game development, from inventory systems to multiplayer economies. I focus on building clean, modular systems that give designers creative freedom without sacrificing the game's performance.

Available to hire

Hi, I’m Jacob, a Unity Gameplay Programmer who focuses on building the core frameworks that make games work. Over the last four years at Sky, I have specialized in rapid prototyping and high-performance systems. My biggest project was developing a real-time tactical tool used live on-air by Sky Sports.

My technical experience sits right where gameplay mechanics meet backend architecture. With a good foundation in cloud tech like AWS and Firebase, I like solving the logic puzzles of game development, from inventory systems to multiplayer economies. I focus on building clean, modular systems that give designers creative freedom without sacrificing the game’s performance.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Software Developer at Sky
June 1, 2023 - Present
Engineered a high-performance, real-time 'Game View' engine in Unity with complex data serialization and low-latency state synchronization to track and manage multiple live player positions for Sky Sports' Monday Night Football. Collaborated with cross-functional teams to prototype and iterate gamified Unity gameplay systems for live broadcast environments. Led end-to-end development of a first-party interactive title, delivering all MVP requirements ahead of schedule. Conducted engine architecture evaluations (Unity vs Unreal) to guide scalability decisions.
Associate Software Developer at Sky
January 1, 2021 - June 1, 2023
Developed a high-performance VR gameplay prototype in Unity, architecting modular inventory/progression systems and integrating data-secure, real-time cloud datastores. Optimized assets and scripts for Sky Worlds on the Oculus Store with a focus on device performance, fast loading times, and high frame rates under constraint. Designed multi-view templates and networked resource delivery for high-concurrency environments.
Apprentice Software Developer at Sky
August 1, 2019 - January 1, 2021
Developed full-stack web applications and built a data-scraping tool later cited by Sky News. Contributed to developing the Agile University platform for Sky Developers. Created web application prototypes integrating SQL, MongoDB, and Firebase.

Education

MSc (Hons) Digital and Technology Solutions Specialist at Buckinghamshire New University
January 11, 2030 - May 1, 2026
BSc (Hons) Digital And Technology Solutions at Buckinghamshire New University
January 11, 2030 - July 1, 2024
MSc (Hons) Digital and Technology Solutions Specialist at Buckinghamshire New University
January 11, 2030 - May 18, 2026
BSc (Hons) Digital And Technology Solutions at Buckinghamshire New University
January 11, 2030 - July 1, 2024
MSc (Hons) Digital and Technology Solutions Specialist at Buckinghamshire New University
January 11, 2030 - May 1, 2026
BSc (Hons) Digital And Technology Solutions at Buckinghamshire New University
January 11, 2030 - July 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Education