Available to hire
I’m a dedicated 3D game artist specializing in props, environments, and game-ready assets. I combine technical skill, creativity, and flexibility to build captivating visual worlds, from initial concepts and hard-surface modeling through optimization and integration into Unity or Unreal Engine. My experience includes PBR visuals, realistic modeling, animation, and collaborative game production.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
French
Fluent
English
Advanced
Work Experience
Props & Environment Artist at Selios Games
November 1, 2024 - May 1, 2026Create environmental elements that support the visual identity of a video game developed in Unity. Optimize the game-art workflow from modeling through engine integration while working remotely on a video game project.
Freelance 3D Artist at Freelance
July 1, 2024 - PresentCreate 3D assets and PBR visuals for video game and commercial projects. Combine technical expertise, creativity, and adaptability to deliver results that meet client requirements and complement each project's visual direction.
Education
Master's in Video Game Design, Specialization in 3D Game Art at Piktura
September 1, 2018 - July 1, 2023Qualifications
Realistic Modeling Certification
July 1, 2024 - September 1, 2024Industry Experience
Gaming, Media & Entertainment, Education, Software & Internet
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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