Hi, I’m Jake Wallis, a Visual Effects Artist with over 8 years of experience in visual effects and motion graphics. I specialize in 3D animation, computer simulations, and 3D modelling, and I’m passionate about delivering photoreal, cinematic visuals that bring ideas to life. Currently a Midweight VFX Artist at Out of Nothing, I lead full 3D pipelines — from modelling and lighting to animation and compositing — and I develop high-impact visuals across commercials, brand films, and digital content. I’ve created cinematic visuals for projects like the Smithsonian Air & Space Museum and produced effects for clients including Milwaukee, Ryobi, AEG, and Puma.

Jake Wallis

Hi, I’m Jake Wallis, a Visual Effects Artist with over 8 years of experience in visual effects and motion graphics. I specialize in 3D animation, computer simulations, and 3D modelling, and I’m passionate about delivering photoreal, cinematic visuals that bring ideas to life. Currently a Midweight VFX Artist at Out of Nothing, I lead full 3D pipelines — from modelling and lighting to animation and compositing — and I develop high-impact visuals across commercials, brand films, and digital content. I’ve created cinematic visuals for projects like the Smithsonian Air & Space Museum and produced effects for clients including Milwaukee, Ryobi, AEG, and Puma.

Available to hire

Hi, I’m Jake Wallis, a Visual Effects Artist with over 8 years of experience in visual effects and motion graphics. I specialize in 3D animation, computer simulations, and 3D modelling, and I’m passionate about delivering photoreal, cinematic visuals that bring ideas to life.
Currently a Midweight VFX Artist at Out of Nothing, I lead full 3D pipelines — from modelling and lighting to animation and compositing — and I develop high-impact visuals across commercials, brand films, and digital content. I’ve created cinematic visuals for projects like the Smithsonian Air & Space Museum and produced effects for clients including Milwaukee, Ryobi, AEG, and Puma.

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Language

English
Fluent

Work Experience

Midweight VFX Artist at Out of Nothing
June 10, 2019 - August 1, 2025
Produced photoreal animations for Milwaukee, Ryobi, AEG, and Puma. Created cinematic visuals for the Smithsonian Air & Space Museum. Led full 3D pipeline: modelling, lighting, animation, and compositing. Developed high-impact visuals across commercials, brand films, and digital content.
Freelance 3D Motion Designer at Various Clients
January 5, 2015 - June 14, 2019
Creating 2D/3D motion assets for TV channels Fox, Nat Geo and various other companies and clients. Using Adobe After Effects & Cinema 4D
Midweight VFX Artist at Out of Nothing
July 1, 2025 - July 1, 2025
Produced photoreal animations for Milwaukee, Ryobi, AEG, and Puma; Created cinematic visuals for the Smithsonian Air & Space Museum; Led full 3D pipeline: modelling, lighting, animation, and compositing; Developed high-impact visuals across commercials, brand films, and digital content

Education

BA Hons Digital Animation (2:1) at University of Essex
January 11, 2030 - September 17, 2025
Interactive Media (Triple Merit) at South Essex College
September 5, 2009 - June 14, 2011
BA Hons Digital Animation (2:1) at University of Essex
January 11, 2030 - November 5, 2025
BND Interactive Media (Triple Merit) at South Essex College
January 11, 2030 - November 5, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Professional Services, Software & Internet