Hi, I’m James Harrison Burt, a Senior Software Engineer and creative technologist focused on building premium, AI-powered mobile products with polished iOS experiences. I ship end-to-end solutions—from architecture and design engineering to monetization and creator-grade export pipelines—and have launched multiple App Store titles and 50+ prototypes across AI, AR, creator tools, and games. I bring strong product instincts, clean architecture, and high-fidelity UI to every project. My approach emphasizes offline-first systems, rapid iteration, and delightful UX, with monetization built in from the start (subscriptions, credits, rewarded ads). I enjoy turning complex AI pipelines into accessible, polished mobile experiences for creators and users alike.

James Harrison Burt

Hi, I’m James Harrison Burt, a Senior Software Engineer and creative technologist focused on building premium, AI-powered mobile products with polished iOS experiences. I ship end-to-end solutions—from architecture and design engineering to monetization and creator-grade export pipelines—and have launched multiple App Store titles and 50+ prototypes across AI, AR, creator tools, and games. I bring strong product instincts, clean architecture, and high-fidelity UI to every project. My approach emphasizes offline-first systems, rapid iteration, and delightful UX, with monetization built in from the start (subscriptions, credits, rewarded ads). I enjoy turning complex AI pipelines into accessible, polished mobile experiences for creators and users alike.

Available to hire

Hi, I’m James Harrison Burt, a Senior Software Engineer and creative technologist focused on building premium, AI-powered mobile products with polished iOS experiences. I ship end-to-end solutions—from architecture and design engineering to monetization and creator-grade export pipelines—and have launched multiple App Store titles and 50+ prototypes across AI, AR, creator tools, and games.

I bring strong product instincts, clean architecture, and high-fidelity UI to every project. My approach emphasizes offline-first systems, rapid iteration, and delightful UX, with monetization built in from the start (subscriptions, credits, rewarded ads). I enjoy turning complex AI pipelines into accessible, polished mobile experiences for creators and users alike.

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Experience Level

Expert
Expert
Expert
Expert

Language

English
Fluent

Work Experience

Founder / Lead Engineer at All Star Technologies
January 1, 2024 - Present
Shipped AI-first iOS products covering UX, architecture, monetization, exports, and analytics. Built StoreKit 2 subscriptions, credit systems, and rewarded ad flows for Pro gating. Developed LLM, image, and voice pipelines (prompting, generation, transcription, TTS) with creator-grade UX.

Education

A.S. in Artificial Intelligence / Software Engineering at University of Advancing Technology
January 11, 2030 - March 10, 2026
A.S. in Game Development & Virtual Reality at University of Advancing Technology
January 11, 2030 - March 10, 2026
Coursework: Machine Learning, Deep Learning, Virtual Reality at UNG and Valdosta State University
January 11, 2030 - March 10, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Gaming, Media & Entertainment