JamesHays

Available to hire

My background includes five years working on government contract flight simulators, where I contributed high-quality, time-sensitive assets and animations for real-time environments and collaborated closely with…

About

My background includes five years working on government contract flight simulators, where I contributed high-quality, time-sensitive assets and animations for real-time environments and collaborated closely with technical and production teams. I also have experience in mobile game animation and am currently working on an indie, multi-platform game in early development, where I handle character animation, mocap refinement, and Unreal Engine 5 Sequencer integration.

My additional experience includes post production work in stereo rotoscoping and compositing on titles such as Captain America: The First Avenger, Thor, Harry Potter and the Deathly Hallows: Part 2, and several commercials. Lastly, I have five years of experience as a college professor of game development, game art, and animation & visual effects, as well as over a decade of experience tutoring and running college workshops on a wide array of subjects in the feature and video game development pipeline.

I am proficient in Maya, Unreal Engine 5, After Effects, Photoshop, Premier, and am still learning, but moderately proficient in Blender. experienced with motion capture cleanup, and comfortable animating realistic bipedal human characters for games. While I do not yet have shipped commercial titles, my experience reflects sustained professional production work, long-term project involvement, and strong alignment with modern game animation pipelines.

  • 14 years' experience
  • Joined September 2025

Languages

  • EnglishFluent

Work experience· 5 roles

Senior Character Animator · Blue DendritesApr 2024 – Present · 2 yrs 8 mos
Co-Founder · Taiyaki StudiosJan 2022 – Aug 2022 · 8 mos
Professor of Game Development · SAE InstituteMay 2018 – Mar 2022 · 3 yrs 11 mos
Production Assistant · Aechelon TechnologyOct 2011 – Jul 2016 · 4 yrs 10 mos
Academic Tutor · Academy of Art UniversityJan 2011 – Mar 2022 · 11 yrs 3 mos

Education

Unreal Virtual Production Fellowship V6 · Epic Games2021
Master of Fine Arts - 3D Character Animation · Academy of Art University2006 – 2010
Bachelor of Arts - Fine Art Printmaking · University of California Santa Cruz2001 – 2005

Certifications and awards

Unreal Virtual Production Fellowship V62021

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