Hi, I’m James Covial—a creative technologist focused on audio-driven visuals, procedural sound workflows, and immersive VR experiences. I’m currently building toward my BA in Digital Arts (graduating May 2026), and I love translating sound into dynamic environments that feel responsive, tactile, and alive.
Across my internships and live production work, I’ve combined Unreal Engine 5, TouchDesigner, and Houdini-style procedural thinking to create audio-reactive systems and real-time experiences. From developing a procedural audio visual pipeline as a technical researcher to producing and performing live audio-visual sets, I enjoy bridging sound design, interactive media, and performance-ready visuals in a way that’s both creative and technically dependable.
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