Available to hire
I am a driven and passionate 3D artist with a keen eye for detail and a strong desire to contribute to immersive and engaging game worlds. I have a solid foundation in Blender, Maya, ZBrush, and a proven ability to quickly learn and adapt to new pipelines and workflows.
My enthusiasm for gaming, combined with my artistic skills, fuels my commitment to delivering high-quality assets that enhance the player experience. I thrive in collaborative settings and am eager to work with a talented team on innovative game projects.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
English
Fluent
Work Experience
Freelance 3D Artist at Freelance
September 1, 2023 - October 28, 2025Create high-quality 3D assets for clients, including buildings, props, and environments; develop modular, optimized pieces for game engines; apply textures, materials and shaders; collaborate with designers; optimize for performance and maintain consistent art style across projects.
3D Environment Artist at Polypix Creative Company/Taktyl Studios
September 18, 2023 - September 18, 2023Create 3D assets (buildings, props, foliage, terrain) based on concept art; develop modular environment pieces for game engines; texture, material and shader work; collaborate with level designers; refine lighting and composition; optimize assets for multiple platforms; maintain art style consistency; support world-building and atmosphere; provide feedback for cohesive visuals.
Product Development/Prepress Supervisor at Advance International Industries (Saudi Arabia)
December 27, 2021 - December 27, 2021Manage workload and staffing for PDD section; review and approve artworks and factory cards for customer specs; generate monthly accomplishment reports; conduct yearly evaluations and implement improvement plans for processes.
3D Artist/Texture Artist at Onar Studio
November 30, 2016 - November 30, 2016Asset creation from high-poly to low-poly pipeline, including props, buildings, environments and characters; texture assets; optimize for in-game or game engine usage (UE4); frequent progress updates with team.
3D/Render Artist at Daniel Bell (Remote Client)
October 31, 2015 - October 31, 2015Retopology of high-poly meshes to low-poly; UV unwrapping; texturing; lighting; rendering and post-processing.
Graphic Artist/Structural Designer at Corbox Corporation
February 28, 2019 - February 28, 2019Dedicated artist for Nestlé Corrugated Packaging, maintaining tight timelines and prepress optimization; prepare CAD designs and blueprints (ArtiosCAD or Corel) for special designs and KDCs; manage deadlines; present technical drawings to customers; troubleshoot issues; assess structural loads; prepress knowledge; halftone screen processing.
IT Support Technician at Corbox Corporation
March 31, 2017 - March 31, 2017Provide IT support with strong telephone and remote-access skills; diagnose and troubleshoot virus and hardware issues; guide employees through troubleshooting steps; maintain systems and installations; organizational and communication duties.
Ink Custodian/Storeroom Custodian at Corbox Corporation
March 31, 2013 - March 31, 2013Issuance of ink, materials and spare parts; maintain organized and labeled stocks; stock replenishment and inventory monitoring; receiving and documentation.
Freelance 3D Artist at Independent / Freelance
September 1, 2023 - October 28, 2025Provide freelance 3D asset creation, modeling, texturing, and optimization for various clients; collaborate with clients to meet art direction and project requirements.
3D Environment Artist at Polypix Creative Company / Taktyl Studios
September 18, 2023 - September 18, 2023Created high-quality 3D assets including buildings, props, foliage, and terrain based on concept art; developed modular environment pieces for efficient use in game engines; applied textures, materials, and shaders; collaborated with level designers to support gameplay; managed lighting and composition to create immersive scenes; optimized assets for cross-platform performance; maintained art style consistency; assisted world-building with atmospheric storytelling; provided feedback to ensure cohesive visual design.
3D/Render Artist at Daniel Bell
October 31, 2015 - October 31, 2015Re-topology of hi-poly mesh to low-poly; UV unwrapping; texturing; lighting; rendering and post-processing for product visualization.
Freelance 3D Artist at Independent/Freelance
September 1, 2023 - October 28, 2025Provide high-quality 3D assets and environment pieces for client projects; create modular environment components optimized for game engines; apply textures and shaders to achieve realistic or stylized targets; collaborate with level designers to support gameplay and maintain visual consistency across projects; optimize assets for performance across platforms.
3D Artist/Texture Artist at Onar Studio (Working Remotely)
November 30, 2016 - November 30, 2016Asset creation from high-poly to low-poly pipeline including props, buildings, environments and characters; texturing of modeled assets; optimized assets for in-game usage (UE4); communicated progress updates with colleagues.
Freelance 3D Artist at Self-employed / Freelance
September 1, 2023 - October 28, 2025Independent 3D artist creating assets for games and visualization. I design and model assets in Blender and Maya, develop modular environmental pieces, apply textures and materials, and optimize assets for multiple platforms while maintaining visual quality. I collaborate with clients and teams to ensure consistent art direction and contribute to world-building and storytelling.
3D Artist/Texture Artist at Onar Studio
November 1, 2016 - November 1, 2016Asset creation from high-poly to low-poly pipeline including props, buildings, environments, and characters. Textured models and optimized assets for in-game usage (UE4); maintained regular progress updates and clear communication with team.
3D/Render Artist at Daniel Bell
October 1, 2015 - October 1, 2015Re-topologized hi-poly meshes to low-poly; UV unwrapping; texturing; lighting; rendering and post-processing for product visualization and rendering tasks for remote client.
IT Support Technician at Corbox Corporation
March 1, 2017 - March 1, 2017Provided IT support with remote troubleshooting, virus/ hardware issues, installations and updates; system and network administration; strong communication and problem-solving skills; played a key role in IT maintenance and support.
Ink Custodian/Storeroom Custodian at Corbox Corporation
March 1, 2013 - March 1, 2013Issued ink, materials and spare parts; maintained organized stocks; inventory monitoring, stock replenishment, and store receiving.
Education
AB – Social Science (Undergrad) at Tagoloan Community College
January 1, 2007 - December 31, 2008NCII - Computer Hardware Servicing at Iligan Computer Institute
January 1, 2008 - December 31, 2009AB – Social Science (Undergrad) at Tagoloan Community College
January 1, 2007 - December 31, 2008Computer Hardware Servicing NCII at Iligan Computer Institute
January 1, 2008 - December 31, 2009AB – Social Science (Undergrad) at Tagoloan Community College
January 1, 2007 - December 31, 2008NCII – Computer Hardware Servicing at Iligan Computer Institute
January 1, 2008 - December 31, 2009AB – Social Science (Undergrad) at Tagoloan Community College
January 1, 2007 - December 31, 2008NC II - Computer Hardware Servicing at Iligan Computer Institute
January 1, 2008 - December 31, 2009Qualifications
NCII - Computer Hardware Servicing
January 1, 2008 - December 31, 2009NCII - Computer Hardware Servicing
January 11, 2030 - October 28, 2025NCII Computer Hardware Servicing
January 1, 2008 - December 31, 2009NC II - Computer Hardware Servicing
January 1, 2008 - December 31, 2009Industry Experience
Gaming, Media & Entertainment, Software & Internet, Professional Services, Manufacturing
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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