I am a driven and passionate 3D artist with a keen eye for detail and a strong desire to contribute to immersive and engaging game worlds. I have a solid foundation in Blender, Maya, ZBrush, and a proven ability to quickly learn and adapt to new pipelines and workflows. My enthusiasm for gaming, combined with my artistic skills, fuels my commitment to delivering high-quality assets that enhance the player experience. I thrive in collaborative settings and am eager to work with a talented team on innovative game projects.

James Michael B. Dela Rosa

I am a driven and passionate 3D artist with a keen eye for detail and a strong desire to contribute to immersive and engaging game worlds. I have a solid foundation in Blender, Maya, ZBrush, and a proven ability to quickly learn and adapt to new pipelines and workflows. My enthusiasm for gaming, combined with my artistic skills, fuels my commitment to delivering high-quality assets that enhance the player experience. I thrive in collaborative settings and am eager to work with a talented team on innovative game projects.

Available to hire

I am a driven and passionate 3D artist with a keen eye for detail and a strong desire to contribute to immersive and engaging game worlds. I have a solid foundation in Blender, Maya, ZBrush, and a proven ability to quickly learn and adapt to new pipelines and workflows.

My enthusiasm for gaming, combined with my artistic skills, fuels my commitment to delivering high-quality assets that enhance the player experience. I thrive in collaborative settings and am eager to work with a talented team on innovative game projects.

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Language

English
Fluent

Work Experience

Freelance 3D Artist at Freelance
September 1, 2023 - October 28, 2025
Create high-quality 3D assets for clients, including buildings, props, and environments; develop modular, optimized pieces for game engines; apply textures, materials and shaders; collaborate with designers; optimize for performance and maintain consistent art style across projects.
3D Environment Artist at Polypix Creative Company/Taktyl Studios
September 18, 2023 - September 18, 2023
Create 3D assets (buildings, props, foliage, terrain) based on concept art; develop modular environment pieces for game engines; texture, material and shader work; collaborate with level designers; refine lighting and composition; optimize assets for multiple platforms; maintain art style consistency; support world-building and atmosphere; provide feedback for cohesive visuals.
Product Development/Prepress Supervisor at Advance International Industries (Saudi Arabia)
December 27, 2021 - December 27, 2021
Manage workload and staffing for PDD section; review and approve artworks and factory cards for customer specs; generate monthly accomplishment reports; conduct yearly evaluations and implement improvement plans for processes.
3D Artist/Texture Artist at Onar Studio
November 30, 2016 - November 30, 2016
Asset creation from high-poly to low-poly pipeline, including props, buildings, environments and characters; texture assets; optimize for in-game or game engine usage (UE4); frequent progress updates with team.
3D/Render Artist at Daniel Bell (Remote Client)
October 31, 2015 - October 31, 2015
Retopology of high-poly meshes to low-poly; UV unwrapping; texturing; lighting; rendering and post-processing.
Graphic Artist/Structural Designer at Corbox Corporation
February 28, 2019 - February 28, 2019
Dedicated artist for Nestlé Corrugated Packaging, maintaining tight timelines and prepress optimization; prepare CAD designs and blueprints (ArtiosCAD or Corel) for special designs and KDCs; manage deadlines; present technical drawings to customers; troubleshoot issues; assess structural loads; prepress knowledge; halftone screen processing.
IT Support Technician at Corbox Corporation
March 31, 2017 - March 31, 2017
Provide IT support with strong telephone and remote-access skills; diagnose and troubleshoot virus and hardware issues; guide employees through troubleshooting steps; maintain systems and installations; organizational and communication duties.
Ink Custodian/Storeroom Custodian at Corbox Corporation
March 31, 2013 - March 31, 2013
Issuance of ink, materials and spare parts; maintain organized and labeled stocks; stock replenishment and inventory monitoring; receiving and documentation.
Freelance 3D Artist at Independent / Freelance
September 1, 2023 - October 28, 2025
Provide freelance 3D asset creation, modeling, texturing, and optimization for various clients; collaborate with clients to meet art direction and project requirements.
3D Environment Artist at Polypix Creative Company / Taktyl Studios
September 18, 2023 - September 18, 2023
Created high-quality 3D assets including buildings, props, foliage, and terrain based on concept art; developed modular environment pieces for efficient use in game engines; applied textures, materials, and shaders; collaborated with level designers to support gameplay; managed lighting and composition to create immersive scenes; optimized assets for cross-platform performance; maintained art style consistency; assisted world-building with atmospheric storytelling; provided feedback to ensure cohesive visual design.
3D/Render Artist at Daniel Bell
October 31, 2015 - October 31, 2015
Re-topology of hi-poly mesh to low-poly; UV unwrapping; texturing; lighting; rendering and post-processing for product visualization.
Freelance 3D Artist at Independent/Freelance
September 1, 2023 - October 28, 2025
Provide high-quality 3D assets and environment pieces for client projects; create modular environment components optimized for game engines; apply textures and shaders to achieve realistic or stylized targets; collaborate with level designers to support gameplay and maintain visual consistency across projects; optimize assets for performance across platforms.
3D Artist/Texture Artist at Onar Studio (Working Remotely)
November 30, 2016 - November 30, 2016
Asset creation from high-poly to low-poly pipeline including props, buildings, environments and characters; texturing of modeled assets; optimized assets for in-game usage (UE4); communicated progress updates with colleagues.
Freelance 3D Artist at Self-employed / Freelance
September 1, 2023 - October 28, 2025
Independent 3D artist creating assets for games and visualization. I design and model assets in Blender and Maya, develop modular environmental pieces, apply textures and materials, and optimize assets for multiple platforms while maintaining visual quality. I collaborate with clients and teams to ensure consistent art direction and contribute to world-building and storytelling.
3D Artist/Texture Artist at Onar Studio
November 1, 2016 - November 1, 2016
Asset creation from high-poly to low-poly pipeline including props, buildings, environments, and characters. Textured models and optimized assets for in-game usage (UE4); maintained regular progress updates and clear communication with team.
3D/Render Artist at Daniel Bell
October 1, 2015 - October 1, 2015
Re-topologized hi-poly meshes to low-poly; UV unwrapping; texturing; lighting; rendering and post-processing for product visualization and rendering tasks for remote client.
IT Support Technician at Corbox Corporation
March 1, 2017 - March 1, 2017
Provided IT support with remote troubleshooting, virus/ hardware issues, installations and updates; system and network administration; strong communication and problem-solving skills; played a key role in IT maintenance and support.
Ink Custodian/Storeroom Custodian at Corbox Corporation
March 1, 2013 - March 1, 2013
Issued ink, materials and spare parts; maintained organized stocks; inventory monitoring, stock replenishment, and store receiving.

Education

AB – Social Science (Undergrad) at Tagoloan Community College
January 1, 2007 - December 31, 2008
NCII - Computer Hardware Servicing at Iligan Computer Institute
January 1, 2008 - December 31, 2009
AB – Social Science (Undergrad) at Tagoloan Community College
January 1, 2007 - December 31, 2008
Computer Hardware Servicing NCII at Iligan Computer Institute
January 1, 2008 - December 31, 2009
AB – Social Science (Undergrad) at Tagoloan Community College
January 1, 2007 - December 31, 2008
NCII – Computer Hardware Servicing at Iligan Computer Institute
January 1, 2008 - December 31, 2009
AB – Social Science (Undergrad) at Tagoloan Community College
January 1, 2007 - December 31, 2008
NC II - Computer Hardware Servicing at Iligan Computer Institute
January 1, 2008 - December 31, 2009

Qualifications

NCII - Computer Hardware Servicing
January 1, 2008 - December 31, 2009
NCII - Computer Hardware Servicing
January 11, 2030 - October 28, 2025
NCII Computer Hardware Servicing
January 1, 2008 - December 31, 2009
NC II - Computer Hardware Servicing
January 1, 2008 - December 31, 2009

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Manufacturing