Available to hire
Hi, I’m Jamil Rahman, a 3D Artist and Environment Artist with 4+ years of experience in 3D modeling, texturing, sculpting, and photogrammetry. I’m highly motivated to contribute to immersive game worlds.
I’m passionate about creating immersive game worlds and am currently building a prisoner basement environment for my portfolio, with my workflow documented on Trello.
Skills
Experience Level
Expert
Work Experience
3D Modeler at Big Immersive
February 1, 2022 - April 1, 2023Worked as 3D Modeler, Level Designer, Texturing; contributed to Metaverse and NFT projects.
3D Game Designer at Game Storm Studio
June 1, 2021 - June 1, 2022Worked on 3D game design and 3D modeling.
3D Artist at FRAG Games
May 1, 2023 - November 1, 2023Environment Design, Material Design, 3D Modeling, Texturing, Rendering.
Photogrammetry Artist at BluBottle | Quixel
February 1, 2024 - May 1, 2025Worked on photogrammetry high-quality 3D assets for Epic (FAB).
3D Artist at Onyx Academy
October 1, 2024 - June 1, 2025Worked on high detail 3D game props and environment.
Education
Qualifications
Bachelor of Science
January 11, 2030 - January 14, 2026Industry Experience
Gaming
Skills
Experience Level
Expert
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