I'm a veteran Visual Development Artist, Animator, and Storyboard Artist with over 30 years of experience contributing to multi-billion-dollar animated franchises and iconic live-action features. I build immersive worlds with a deep mastery of cinematic composition, environment design, and narrative pacing, drawing from contributions to landmark films at DreamWorks Animation and Universal Pictures.\n\nI blend big-studio production discipline with the agility of an independent publisher, pushing the boundaries of visual storytelling through a seamless integration of traditional draftsmanship and modern digital pipelines.

JASON BRUBAKER

I'm a veteran Visual Development Artist, Animator, and Storyboard Artist with over 30 years of experience contributing to multi-billion-dollar animated franchises and iconic live-action features. I build immersive worlds with a deep mastery of cinematic composition, environment design, and narrative pacing, drawing from contributions to landmark films at DreamWorks Animation and Universal Pictures.\n\nI blend big-studio production discipline with the agility of an independent publisher, pushing the boundaries of visual storytelling through a seamless integration of traditional draftsmanship and modern digital pipelines.

Available to hire

I’m a veteran Visual Development Artist, Animator, and Storyboard Artist with over 30 years of experience contributing to multi-billion-dollar animated franchises and iconic live-action features. I build immersive worlds with a deep mastery of cinematic composition, environment design, and narrative pacing, drawing from contributions to landmark films at DreamWorks Animation and Universal Pictures.\n\nI blend big-studio production discipline with the agility of an independent publisher, pushing the boundaries of visual storytelling through a seamless integration of traditional draftsmanship and modern digital pipelines.

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Language

English
Fluent

Work Experience

Publisher / Artist / Writer at Coffee Table Comics LLC
January 1, 2015 - Present
Co-founded Coffee Table Comics and serve as publisher, artist, and writer, developing original graphic novels and web comics. Responsible for concept development, scripting, character design, layout, and overseeing production, distribution, and marketing.
Storyboard Artist / 2D Animator / After Effects Animator / Compositor at reMIND / Sithrah / Phobos / Cognitive Drawing Bible Project (Youtube)
January 1, 2014 - January 1, 2014
Storyboard and 2D animation work for Bible Project YouTube series; produced animation and compositing using After Effects.
Visual Development Artist / After Effects Animator / Compositor at DreamWorks Animation
January 1, 2008 - January 1, 2014
Contributed to visual development and animation for DreamWorks features; created assets, sequences, and compositing for Kung Fu Panda 1, 2 & 3 and The Croods.
After Effects Animator / Compositor at James Baxter Animation
January 1, 2007 - January 1, 2008
Worked on DreamSequence animation for Kung Fu Panda; produced After Effects animations and compositing.
Freelance Art Director / Animator / Compositor at FullTank Studios
January 1, 2006 - January 1, 2007
Freelance art direction and animation for commercials, including G4, Millstone Coffee, and Microsoft Zune.
Freelance Art Director / Animator / Compositor at Stardust Studios
January 1, 2003 - January 1, 2007
Freelance art direction, animation, and compositing for HP, Sears, Microsoft, Mattel, Buick, VH1, MTV and other commercials.
Storyboards at Universal Pictures
January 1, 2004 - January 1, 2004
Storyboarding work on Van Helsing.
Storyboards at Interscope Communications
January 1, 2000 - January 1, 2000
Storyboarding work for Pitch Black.
Storyboards / Visual Effects Design at New Line Cinema
January 1, 1998 - January 1, 1998
Storyboarding and visual effects design.
Illustration at Whitewolf Inc.
January 1, 1995 - January 1, 1996
Illustration work for Vampire the Masquerade / Mage.
Founder / Author / Illustrator at Coffee Table Comics
January 1, 2011 - Present
Authored, illustrated, and published over 15 graphic novels and art books, managing the complete creative lifecycle from concept sketches to final print. Developed complex visual languages for original IPs, ensuring narrative and stylistic continuity across multi-volume series.
Lead Animator, Vis Dev & Storyboard Artist at THE BIBLE PROJECT
January 1, 2015 - Present
Provided storyboarding and digital (2D/After Effects) animation for complex, long-form narrative sequences.
Visual Development & Story Artist at DREAMWORKS ANIMATION
January 1, 2008 - December 31, 2015
Key contributor to the aesthetic development and environment design for major feature films including Kung Fu Panda 2 & 3, The Croods, Captain Underpants, DinoTrux, and Penguins of Madagascar. Lead Compositor on Kung Fu Panda: Secrets of the Furious Five; Animator/Compositor on Kung Fu Panda's Dream Sequence (James Baxter Animation).
Director & Art Director at STARDUST / FULLTANK / 5-X-B STUDIOS
January 1, 2003 - December 31, 2007
Animation Director and Art Director for high-profile commercial campaigns for Microsoft, HP, Sears, and Cartoon Network; directed animated sequences and visual style guides for Mattel’s Barbie: My Scene and G4 Network broadcast content.
Storyboard & Concept Artist at FAMOUS FRAMES AGENCY
January 1, 1996 - December 31, 2004
Created pivotal conceptual art and storyboards for major live-action features: Blade & Blade II; Pitch Black; Van Helsing; Ghost Rider (concept designs).

Education

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Industry Experience

Media & Entertainment, Professional Services