Climate Cleaner
Jason Fennell
Published
Climate Cleaner is a frenetic action game that sees protagonist Dr. Terra taking on huge hordes of sentient greenhouse gases in the post-apocalyptic city Industria. As the lead programmer, I created a highly modular infrastructure which allowed for levels to have randomly-generated elements (position of obstacles, enemy spawn locations, etc.) while still letting designers adjust important parameters (time limit, arena size, etc.).
Climate Cleaner was created during my internship with IndieCade for their annual Climate Game Jam. It was the first time that I had worked with a completely remote development team, which was a challenging but valuable experience. In addition to conceptualizing, programming, and bugtesting mechanics for my group’s game, I also gave meaningful feedback to other development teams as part of my internship.
You can play the game here: https://www.twine.net/signin