Available to hire
I’m a 2D and UI artist with over 5 years in the games industry, focused on creating visually striking artwork and accessible user interfaces.
I’m seeking a role where I can apply my diverse skills and produce excellent artwork.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
UI & Game Artist at Full Fat
April 1, 2022 - November 1, 2025Updated the artwork and UI for Full Fat's popular legacy games (e.g., Grass Cut and Flickr Quarterback), keeping the games feeling fresh and maintaining the existing player base. Collaborated with programmers, designers and fellow artists. Developed wireframes, mockups and the visual identity of UI across multiple projects. Produced high-quality 2D art assets, including characters, props, environments, splash screens and title logos.
Junior 2D Artist at GreenTea Games
August 1, 2020 - March 1, 2022Planned and produced the UI and character skins for monthly event updates on endless runner games, such as Panda Panda Run. Boosted player retention and positive reviews on the Google Play store. Created and tested screenshots, apps and videos for A/B testing, tracked which versions were most popular among players, increasing downloads by up to 50%. Used Blender to create new 3D environments and characters and optimising existing assets for greater in-game performance.
Education
BA Computer Art (Hons) at Abertay University
August 1, 2018 - June 1, 2020HND Digital Art & Culture at City of Glasgow College
August 1, 2015 - June 1, 2017Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Professional Services
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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