Javier Belmer

Available to hire

Professional Music Composer and Sound Designer for Media - I write, compose and design original music and sound tailor made for your audiovisual project.

About

Professional Music Composer and Sound Designer for Media -

I write, compose and design original music and sound tailor made for your audiovisual project. As a media music composer, my skills span across a variety of platforms, including film, documentaries, video games, marketing and branding, with an ever-growing list of clients, such as CLOUDWARE, Tischlerei Netzer GmbH, ETH Zürich, Phone House, Grupo Casablanca, Gin Venture Capital, ASE …

My musical stylings strike a balance between refined creativity and commercial reach for targeted audiences, resulting in great versatility and resourcefulness when adapting to the different formats of the media industry, especially when it comes to sound design.

  • Joined November 2024

Languages

  • Spanish; CastilianFluent
  • EnglishFluent
  • GermanBeginner

Industry experience

  • Media & Entertainment
  • Gaming
  • Education
  • Other

Projects · 3

Plus Ultra: Legado’s Nintendo eShop: https://www.nintendo.com/es-es/Juegos/Programas-descargables-Nintendo-Switch/Plus-Ultra-Legado-2935556.html

Release Trailer:

Plus Ultra: Legado is a 2D Metroidvania set during Mexico’s inception in the 16th century developed by PÓNTICA S.A… This exhilarating yet complex encounter between Europe and the Americas unfolds as a classical adventure. Using the Metroidvania genre to recount these significant historical events with the storytelling art style of a comic book, and thus the “comicvania” is born.

Having returned to Spain on July of 2022, conveniently this project soon arrived at my doorstep. For the music, I knew that to really make this game breathe and feel authentic, we needed real instruments. Being back home in my home studio, with all my toys and instruments, it was the right time to stretch my legs and tackle something immense. When I first came to the project, my colleague Juan Haering had already written some MIDI demos that, while well written, lacked sufficient weight in its production and therefore didn’t respond well to the significance that a project like this required. Thus a collaboration ensued: Haering would write up concepts; I would deconstruct and reconstruct them into pieces I deemed would best fit the story and the gameplay of Plus Ultra: Legado, thus enriching the soundtrack by having two phases of composition.



  • Audio Engineer
  • Audio Mixer
  • Lead Sound Engineer
  • +7

Here is a compilation of pieces written and composed for a wide array of marketing and branding projects and clients, available for you to better understand both my skills as a sound designer, music composer and my stylistic range. Inside you will find a mixture of hired works from different media platforms and industries.









  • Audio Engineer
  • Audio Mixer
  • Lead Sound Engineer
  • +7

Here is a compilation of pieces written and composed for a wide array of videogame projects and clients, available for you to better understand both my skills as a composer and my stylistic range. Inside you will find, generally in order of recency, a mixture of hired works from different media platforms and industries. To play-test yourself some of these titles click here: javierbelmer.itch.io/















  • Audio Engineer
  • Music Composer
  • Music Producer
  • +7

Work experience· 5 roles

Head of Audio · PÓNTICA ARTES DIGITALES SLJul 2022 – Present · 4 yrs 5 mos

• Lead the creation of enriching musical soundtracks for interactive screens, enhancing user engagement. • Design immersive soundscapes and sound effects (sfx) to elevate the interactive media experience. • Implement audio solutions into interactive media formats, ensuring high-quality delivery. • Manage recording, mixing, and mastering processes to maintain exceptional audio standards.

Sonic Branding Assistant · CORD WorldwideAug 2015 – Apr 2016 · 9 mos

• Developed sonic branding campaigns for high-profile clients, including Shell and Santander. • Designed moodboards to visually represent brand identities and soundscapes. • Conducted market research and client analysis to align sonic strategies with core values.

Marketing Copyist and Creative · McCANN WORLDGROUP SpainJun 2015 – Aug 2015 · 3 mos

In my role at McCANN WORLDGROUP Spain, I crafted compelling marketing content that resonated with target audiences. I collaborated closely with cross-functional teams to ensure our messaging was not only creative but also aligned with marketing objectives.

Post Production Assistant · Grupo TRES60 - TelsonJan 2015 – Mar 2015 · 3 mos
Music Composer and Sound Designer (Freelance) · JAVIER BELMERJan 2013 – Present · 13 yrs 11 mos

Education· 6

Bachelor's Degree - Comunicación Audiovisual (Bilingüe) · Universidad CEU San Pablo2011 – 2015

Activities and societies: OnCEU (writing articles and news reports), Cortometraje y Videoclip (with Javier Figuero) - as Sound Recordist for two projects. I've used my extra time to take part in activities, writing articles for the online news platform, and helping out as a sound recordist in a few short films, as well as composing a score for one of them. I've taken what I learned there to push my social networks and audiovisual content further (Soundcloud and Youtube).

Bachelor of Arts (B.A.) - Cinematography, Film and Video Production · Dundalk Institute of Technology2013 – 2014

I spent my Erasmus year at the DkIT creating various projects, both inside and outside of academic activities. I worked on a documentary, a number of short films as producer, co-writer and producer; a video game as the gameplay composer; I attended a Global Game Jam in Dublin where I worked alongside other programmers and graphic designers as as score composer, in which, with my team, created a beta version of a game for blind people where they would be guided through what they heard on their headphones.

Training - Music Theory and Composition · Centro Superior Progreso Musical2019 – 2020

I completed a preparatory course in music composition and harmony theory as a foundation for my later Master’s in Composition for Film, Theatre, and Media. During this period, I strengthened my skills in functional and modern harmony, musical analysis, orchestration, compositional language, and thematic development. This training provided me with a solid foundation for working with different styles, narrative structures, and creative approaches within music for audiovisual media and video games.

Bachelor of Arts (B.A.) - Cinematography, Film and Video Production · Dundalk Institute of Technology2013 – 2014

I spent my Erasmus year at the DkIT creating various projects, both inside and outside of academic activities. I worked on a documentary, a number of short films as producer, co-writer and producer; a video game as the gameplay composer; I attended a Global Game Jam in Dublin where I worked alongside other programmers and graphic designers as as score composer, in which, with my team, created a beta version of a game for blind people where they would be guided through what they heard on their headphones.

Certifications and awards

Dante Level 1 Certification2025 – 2028

This programme validates my ability to design, operate and maintain small, stand-alone Dante systems using a consistent, professional workflow. It also required passing the Level 1 online exam, confirming my understanding of single-switch Dante configurations.

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