Professional Music Composer and Sound Designer for Media -
I write, compose and design original music and sound tailor made for your audiovisual project. As a media music composer, my skills span across a variety of platforms, including film, documentaries, video games, marketing and branding, with an ever-growing list of clients, such as CLOUDWARE, Tischlerei Netzer GmbH, ETH Zürich, Phone House, Grupo Casablanca, Gin Venture Capital, ASE …
My musical stylings strike a balance between refined creativity and commercial reach for targeted audiences, resulting in great versatility and resourcefulness when adapting to the different formats of the media industry, especially when it comes to sound design.
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Plus Ultra: Legado’s Nintendo eShop: https://www.nintendo.com/es-es/Juegos/Programas-descargables-Nintendo-Switch/Plus-Ultra-Legado-2935556.html
Release Trailer:
Plus Ultra: Legado is a 2D Metroidvania set during Mexico’s inception in the 16th century developed by PÓNTICA S.A… This exhilarating yet complex encounter between Europe and the Americas unfolds as a classical adventure. Using the Metroidvania genre to recount these significant historical events with the storytelling art style of a comic book, and thus the “comicvania” is born.
Having returned to Spain on July of 2022, conveniently this project soon arrived at my doorstep. For the music, I knew that to really make this game breathe and feel authentic, we needed real instruments. Being back home in my home studio, with all my toys and instruments, it was the right time to stretch my legs and tackle something immense. When I first came to the project, my colleague Juan Haering had already written some MIDI demos that, while well written, lacked sufficient weight in its production and therefore didn’t respond well to the significance that a project like this required. Thus a collaboration ensued: Haering would write up concepts; I would deconstruct and reconstruct them into pieces I deemed would best fit the story and the gameplay of Plus Ultra: Legado, thus enriching the soundtrack by having two phases of composition.
Here is a compilation of pieces written and composed for a wide array of marketing and branding projects and clients, available for you to better understand both my skills as a sound designer, music composer and my stylistic range. Inside you will find a mixture of hired works from different media platforms and industries.
Here is a compilation of pieces written and composed for a wide array of videogame projects and clients, available for you to better understand both my skills as a composer and my stylistic range. Inside you will find, generally in order of recency, a mixture of hired works from different media platforms and industries. To play-test yourself some of these titles click here: javierbelmer.itch.io/
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