Hello, I am 3D generalist specialized in modeling and PBR texturing. Throughout my career I have already been involved in various projects, like, many different 3D video games with diverse styles, 3D / 2D short films and Stop Motion Short films, in which I have played many different roles as a modeler, texturizer, sculptor, lighting artist, render artist and even in the color correction department, which provides me with a broader vision of the complete production process and greater ease in solving problems that may arise.

Javier Jasso Sánchez

Hello, I am 3D generalist specialized in modeling and PBR texturing. Throughout my career I have already been involved in various projects, like, many different 3D video games with diverse styles, 3D / 2D short films and Stop Motion Short films, in which I have played many different roles as a modeler, texturizer, sculptor, lighting artist, render artist and even in the color correction department, which provides me with a broader vision of the complete production process and greater ease in solving problems that may arise.

Available to hire

Hello, I am 3D generalist specialized in modeling and PBR texturing. Throughout my career I have already been involved in various projects, like, many different 3D video games with diverse styles, 3D / 2D short films and Stop Motion Short films, in which I have played many different roles as a modeler, texturizer, sculptor, lighting artist, render artist and even in the color correction department, which provides me with a broader vision of the complete production process and greater ease in solving problems that may arise.

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Language

Spanish; Castilian
Fluent
English
Intermediate

Work Experience

3D Texturing Teacher at UADUAD
January 1, 2026 - Present
Taught 3D texturing, helping students build practical skills in material creation and PBR workflows.
3D modeling and texturing of assets (Architecture) at BOX BROWNIE
April 1, 2024 - August 31, 2026
3D modeling and PBR texturing of assets for architectural work, supporting production with accurate materials and clean asset delivery.
3D modeling, texturing and rendering Teacher at UNIAT
February 29, 2024 - January 30, 2025
Taught 3D modeling, texturing, and rendering to support student progress from asset creation to final output.
3D modeling, texturing and rendering (Props, Scenarios, Character Clothing) at HALBERD STUDIOS
September 30, 2021 - October 30, 2023
Created game and brand-advertising assets including props, scenarios, and character clothing. Worked through modeling, PBR texturing, and rendering while collaborating with production needs and visual style targets.

Education

Bachelor’s degree in Animation at Universidad de artes digitales
January 1, 2016 - December 31, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Other, Professional Services, Consumer Goods
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