I’m Javier Montero, a graduate in Game Design & Development and Illustration, with experience in Digital Illustration and 3D Art. I have a strong focus on Character Art and Prop Art, mastering the full pipeline: sculpting in ZBrush, retopology, UV mapping, and PBR texturing. I’ve worked as a Character Artist at Globant (AAA project), Concept Artist at RemanGames S.L. designing enemies and weapons, and as Art Director on TurboCooking, an independent VR game. My goal is to keep growing as a 3D artist, bringing creativity and optimized assets to video games, VR/AR, and interactive projects. 🎨 Portfolio: _Website not available. Sign in: https://www.twine.net/signup_

Javier Montero

I’m Javier Montero, a graduate in Game Design & Development and Illustration, with experience in Digital Illustration and 3D Art. I have a strong focus on Character Art and Prop Art, mastering the full pipeline: sculpting in ZBrush, retopology, UV mapping, and PBR texturing. I’ve worked as a Character Artist at Globant (AAA project), Concept Artist at RemanGames S.L. designing enemies and weapons, and as Art Director on TurboCooking, an independent VR game. My goal is to keep growing as a 3D artist, bringing creativity and optimized assets to video games, VR/AR, and interactive projects. 🎨 Portfolio: _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

I’m Javier Montero, a graduate in Game Design & Development and Illustration, with experience in Digital Illustration and 3D Art. I have a strong focus on Character Art and Prop Art, mastering the full pipeline: sculpting in ZBrush, retopology, UV mapping, and PBR texturing. I’ve worked as a Character Artist at Globant (AAA project), Concept Artist at RemanGames S.L. designing enemies and weapons, and as Art Director on TurboCooking, an independent VR game. My goal is to keep growing as a 3D artist, bringing creativity and optimized assets to video games, VR/AR, and interactive projects.

🎨 Portfolio: Website not available. Sign in: https://www.twine.net/signup

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Work Experience

3D Character Artist / Game-ready character assets at Tink Team Ltd.
April 1, 2026 - Present
Creación de assets 3D game-ready para un videojuego en PC en industria. Colaboración con equipo internacional siguiendo un pipeline basado en hitos, dirección artística y requisitos técnicos.
Freelance 3D Artist (modelado y diseño 3D) at Independent (Cádiz, capital)
September 1, 2025 - Present
Proyectos independientes de diseño y modelado 3D especializados en figuras estilo Funko Pop personalizadas y modelos realistas para impresión 3D. Desarrollo orientado a producción y detalle.
Character Artist at Globan t (AA A project collaboration)
May 1, 2025 - July 1, 2025
Participación como Character Artist en un proyecto AAA, enfocando el trabajo artístico del personaje (modelado/texturizado) y la integración con los objetivos del equipo.
3D Character Artist / Responsable de modelado (A AA personaje) at Globan t (3D Ink Team) / Gran trabajo conjunto en proyecto AAA
May 1, 2025 - July 1, 2025
Modelado, modularización y texturizado de un personaje AAA en colaboración con el equipo de desarrollo. Enfoque en calidad de asset, coherencia con estilo y preparación para integración en pipeline del proyecto.
Concept Artist at Reman Games S.L.
April 1, 2023 - August 1, 2023
Participación en roles de arte de conceptos dentro de la empresa, incluyendo aportes al proceso de desarrollo artístico para videojuegos.
Concept Artist / Encargado de proceso artístico de enemigos y armas ("Rescue of Minds") at Reman Games S.L.
April 1, 2023 - August 1, 2023
Diseño y desarrollo del proceso artístico de enemigos y armas para el videojuego "Rescue of Minds" (2023), incluyendo iteración y adaptación a necesidades creativas y técnicas del proyecto.

Education

Bachelor's degree (Título universitario) at Escuela de Artes - Bachiller Artístico (Cádiz)
January 1, 2014 - January 1, 2016
Graduate / Higher National Diploma (Diseño y desarrollo de video juegos) at HND in Game Development (HND in Game Development / ESI - Instituto Fuerte de Cortadura - ESO, Cádiz / HND in Game Development, Murcia)
January 1, 2010 - January 1, 2014
Higher National Diploma (Diseño y desarrollo de video juegos) at ESI - Escuela / Instituto Fuerte de Cortadura (Cádiz) / HND in Game Development (Murcia)
January 1, 2019 - January 1, 2023
Ciclo Formativo de Grado Superior (Artes Plásticas y Diseño) at ESI - FPS Superior de Ilustración (Murcia)
January 1, 2021 - January 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Professional Services