I'm a creative Music Producer and Audio Post-Production Specialist based in Dublin, Ireland. I design and deliver large-scale, multi-genre projects from concept to final mix, collaborating with emerging artists and producers to create high-quality tracks, games, and audiovisual pieces. I work remotely to connect with collaborators worldwide and bring ideas to life across music, film, and interactive media. I got a BA (Hons) in Audio Production & Music Project Management and have hands-on experience at SUN Studios and Button Factory, coordinating events and producing music for clients. I love exploring innovative event technology and online collaboration to connect artists with industry professionals and audiences worldwide.

José Luis Medina Pedragoza

PRO

I'm a creative Music Producer and Audio Post-Production Specialist based in Dublin, Ireland. I design and deliver large-scale, multi-genre projects from concept to final mix, collaborating with emerging artists and producers to create high-quality tracks, games, and audiovisual pieces. I work remotely to connect with collaborators worldwide and bring ideas to life across music, film, and interactive media. I got a BA (Hons) in Audio Production & Music Project Management and have hands-on experience at SUN Studios and Button Factory, coordinating events and producing music for clients. I love exploring innovative event technology and online collaboration to connect artists with industry professionals and audiences worldwide.

Available to hire

I’m a creative Music Producer and Audio Post-Production Specialist based in Dublin, Ireland. I design and deliver large-scale, multi-genre projects from concept to final mix, collaborating with emerging artists and producers to create high-quality tracks, games, and audiovisual pieces. I work remotely to connect with collaborators worldwide and bring ideas to life across music, film, and interactive media.

I got a BA (Hons) in Audio Production & Music Project Management and have hands-on experience at SUN Studios and Button Factory, coordinating events and producing music for clients. I love exploring innovative event technology and online collaboration to connect artists with industry professionals and audiences worldwide.

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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Interactive Audio Designer / Game Sound Producer – Unity Game Project at Unity Game Project
September 16, 2024 - October 16, 2025
Interactive Audio Designer / Game Sound Producer – Unity Game Project Description: Designed and produced all interactive audio elements for a Unity-based game, creating an immersive sound experience that dynamically responded to gameplay and narrative events. Combined creative composition, sound design, and technical integration to enhance player engagement through reactive audio systems. Composed and implemented a vertically layered adaptive music score that responded to in-game variables such as health, danger, and location. Designed musical reactions to player interactions (e.g., power-up collection) using both vertical layering and horizontal re-sequencing techniques. Created original Foley, sound effects, and environmental textures to reinforce the game’s narrative and atmosphere. Integrated all audio elements into Unity via FMOD middleware, developing interactive systems that triggered sounds and music during gameplay. Conducted play-testing to evaluate audio behavior, cohesion, and responsiveness within the game environment. Mixed and mastered all audio assets for clarity, spatial balance, and consistency across gameplay states. Evaluate and analyze creative choices, narrative influence, and production outcomes.
Professional Training - Music Producer / Audio Engineer (Client Production Project) at SUN Studios Dublin
April 1, 2024 - April 1, 2024
Produced and co-wrote a reggaeton single with an emerging Chilean artist; managed the full production process from concept to mix. Co-created and produced a psychedelic rock track, coordinating studio sessions and overseeing creative direction and recording workflow. Composed and implemented original music for a video game as part of the Global Game Jam. Completed audio post-production for a short documentary, including Foley recording, sound design, and orchestral music composition. Collaborated as vocalist and pianist on five additional tracks; conducted genre-based research to inform production decisions. Managed all production phases using structured plans and remote collaboration; delivered outputs using Pro Tools and Ableton Live.
Music Producer / Audio Engineer (Client Production Project) at SUN Studios Dublin
April 30, 2024 - April 30, 2024
Collaborated with client to record, mix, and produce two tracks to release-ready standard; led and participated in recording sessions, managing session planning, multi-track editing, and mix preparation; produced high-quality mixes; integrated and collaborated on creative direction; created and implemented original music for games; delivered post-production for a short documentary; collaborated as a vocalist and pianist on five additional tracks; conducted genre-based research; managed production with structured production plans, schedules, and documentation; remote collaboration; used Pro Tools and Ableton Live; remote workflow; built industry connections.
Event Producer at Button Factory
April 30, 2025 - April 30, 2025
As event producer my main responsibilities were to lead the planning, programming, and production of TILT, a high-profile, multi-genre music event highlighting emerging Irish talent and fostering meaningful industry connections. Directed creative production and stage programming, featuring non-stop performances across multiple stages. Designed and executed social media campaigns and digital marketing tools to build online buzz and audience engagement. Created networking opportunities connecting artists with key industry professionals to foster future collaborations. Researched and integrated innovative event technologies to elevate audience experience and event impact. Managed creative planning, logistics, and budgeting to deliver a professional, on-time production.
Post-Production Audio Engineer / Sound Designer – 'DON'T PANIC' (Client Project) at SUN Studios Dublin
May 31, 2025 - May 31, 2025
Served as a post-production audio engineer for 'DON'T PANIC', a creative audiovisual art piece combining live musical improvisation and visual storytelling. Collaborated with client and production team to design, record, mix, and master immersive audio that enhances the narrative and emotional tone. Experimented with creative sound design and environmental textures to reinforce the artwork's mood; recorded live performances in studio sessions synchronized to visuals; prepared Pro Tools sessions and head-phone mixes for musicians. Mixed and mastered final audio for both exhibition and television release (EBU128 standard). Reflected on production process and creative decisions in a final viva voce assessment and project review.
Interactive Audio Designer / Game Sound Producer at Unity Game Project
December 31, 2024 - December 31, 2024
Designed and produced all interactive audio elements for a Unity-based game, creating an immersive audio experience that responds dynamically to gameplay and narrative events. Combined creative composition, sound design, and technical integration to enhance player engagement. Created adaptive music score reacting to in-game variables such as health, danger, and location. Designed musical reactions to player interactions. Integrated all audio elements into Unity via middleware, tested with playtests, and delivered final audio assets. Evaluated creative choices and narrative flow.

Education

BA (Hons) Audio Production & Music Project Management at Dublin Business School - Sound Training College
January 1, 2022 - January 1, 2025
Generalist Nurse at Pontificia Universidad Católica de Chile
January 1, 2013 - January 1, 2017

Qualifications

Academic Diploma – Nursing Care in Mental Health and Psychiatry
June 1, 2017 - December 1, 2017
Workshop at IMRO - Ruth Anne "It's not just a Song"
October 13, 2025 - October 13, 2025

Industry Experience

Media & Entertainment, Education, Professional Services, Software & Internet