I’m a multidisciplinary visual development artist with experience across concept art, character design, background painting, layout, and 2D/3D workflows. I specialize in creating story-driven visuals, expressive characters, and stylized worlds with a strong foundation in traditional art fundamentals.
I recently led the visual development for my independent animated short film Love & Strife, working across the full production pipeline from early concepts to final delivery. I’m comfortable using tools such as Photoshop, Procreate, Toon Boom Harmony, Maya, ZBrush, Substance Painter, and Unreal Engine.
I’m especially interested in projects involving animation, games, character design, background art, visual development, and stylized storytelling. I’m adaptable, collaborative, and always excited to help bring creative ideas to life.
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