Jaydev Pitroda
Gameplay Programmer specializing in Unreal Engine (C++ & Blueprints). I build responsive combat systems, gameplay mechanics, and scalable systems like checkpoints, objectives, and UI integration.
About
Gameplay Programmer specializing in Unreal Engine (C++ & Blueprints). I build responsive combat systems, gameplay mechanics, and scalable systems like checkpoints, objectives, and UI integration. Focused on clean architecture, performance, and delivering production-ready features.
- 2 years' experience
- Joined April 2026
Skills· 8
Languages
- EnglishFluent
Industry experience
- Gaming
- Software & Internet
Work experience
Designed and implemented core player systems including character movement, combat, and camera control. Developed advanced enemy AI using Behavior Trees and C++ gameplay framework. Integrated attack combos and animation systems using Blueprints and Animation Notifies. Implemented Save Game and Data Persistence systems for seamless progress tracking. Collaborated with designers and artists to ensure optimized and immersive gameplay experience.
Contributed to Combat Game and Alphabetical VR Game; developed core gameplay systems such as UI interfaces, firing mechanics, and level transitions in Unreal Engine; collaborated with designers and programmers to implement gameplay logic using C++ and Blueprints; assisted in debugging and performance optimization for VR gameplay environments.
Initially joined as an Intern (Jan 2024 – May 2024), later promoted to Junior Unreal Developer. Contributed to projects including a Combat Game and Alphabetical VR Game. Developed core gameplay systems such as UI interfaces, firing mechanics, and level transition systems in Unreal Engine. Worked closely with designers and programmers to implement gameplay logic using C++ and Blueprints. Assisted in debugging and performance optimization for VR gameplay environments.
Education
Certifications and awards
Hire Jaydev Pitroda today
Post a job and invite Jaydev, or contact them directly. No hidden commission.




