I'm a gamer who loves games so much that I decided to make it my career. I'm a bit of a generalist and have experience in several different disciplines, but I am most confident in my Python scripting and rigging abilities. My expertise spans Maya, Blender, Unity, Unreal Engine, Substance Painter, and Photoshop. I am eager to bring technical and creative skills to a team, and I’m excited to learn and grow as a game developer.

Jesper Walden

I'm a gamer who loves games so much that I decided to make it my career. I'm a bit of a generalist and have experience in several different disciplines, but I am most confident in my Python scripting and rigging abilities. My expertise spans Maya, Blender, Unity, Unreal Engine, Substance Painter, and Photoshop. I am eager to bring technical and creative skills to a team, and I’m excited to learn and grow as a game developer.

Available to hire

I’m a gamer who loves games so much that I decided to make it my career. I’m a bit of a generalist and have experience in several different disciplines, but I am most confident in my Python scripting and rigging abilities.

My expertise spans Maya, Blender, Unity, Unreal Engine, Substance Painter, and Photoshop. I am eager to bring technical and creative skills to a team, and I’m excited to learn and grow as a game developer.

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Experience Level

Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner

Language

English
Fluent
Swedish
Fluent

Work Experience

Intern at Massive Entertainment
August 1, 2025 - Present
In this internship I’ve done skinning, rigging, implementing, scripting, retopology (in Photoshop and Substance Painter), as well as some 3D modeling.
Animation Intern at Massive Entertainment
August 1, 2025 - April 10, 2026
Internship during education as part of The Game Assembly program. Tasks include skinning, rigging, implementing, scripting, retexturing (in Photoshop and Substance Painter), and some 3D modeling.

Education

University-level education in animation for game development at Högskolan i Skövde
August 1, 2020 - June 1, 2023
Game Animation (TGA) at The Game Assembly Malmö
August 1, 2023 - May 14, 2026
Two-year program in game development at The Game Assembly Malmö
August 1, 2020 - June 1, 2023
University-level education in animation for game development at Högskolan i Skövde
August 1, 2020 - May 26, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet

Experience Level

Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner

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