Jesper Walden
I'm a gamer who loves games so much that I decided to make it my career.
About
I’m a gamer who loves games so much that I decided to make it my career. I’m a bit of a generalist and have experience in several different disciplines, but I am most confident in my Python scripting and rigging abilities.
My expertise spans Maya, Blender, Unity, Unreal Engine, Substance Painter, and Photoshop. I am eager to bring technical and creative skills to a team, and I’m excited to learn and grow as a game developer.
- 1 year's experience
- Joined May 2026
Skills· 9
Languages
- EnglishFluent
- SwedishFluent
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
More experts
Work experience
In this internship I’ve done skinning, rigging, implementing, scripting, retopology (in Photoshop and Substance Painter), as well as some 3D modeling.
Internship during education as part of The Game Assembly program. Tasks include skinning, rigging, implementing, scripting, retexturing (in Photoshop and Substance Painter), and some 3D modeling.
Education
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