Jesper Walden

Available to hire

I'm a gamer who loves games so much that I decided to make it my career.

About

I’m a gamer who loves games so much that I decided to make it my career. I’m a bit of a generalist and have experience in several different disciplines, but I am most confident in my Python scripting and rigging abilities.

My expertise spans Maya, Blender, Unity, Unreal Engine, Substance Painter, and Photoshop. I am eager to bring technical and creative skills to a team, and I’m excited to learn and grow as a game developer.

  • 1 year's experience
  • Joined May 2026

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet

Work experience

Intern · Massive EntertainmentAug 2025 – Present · 1 yr 4 mos

In this internship I’ve done skinning, rigging, implementing, scripting, retopology (in Photoshop and Substance Painter), as well as some 3D modeling.

Animation Intern · Massive EntertainmentAug 2025 – Apr 2026 · 9 mos

Internship during education as part of The Game Assembly program. Tasks include skinning, rigging, implementing, scripting, retexturing (in Photoshop and Substance Painter), and some 3D modeling.

Education

University-level education in animation for game development · Högskolan i Skövde2020 – 2023
Game Animation (TGA) · The Game Assembly Malmö2023 – 2026
Two-year program in game development · The Game Assembly Malmö2020 – 2023
University-level education in animation for game development · Högskolan i Skövde2020 – 2026

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