Available to hire
I’m a software engineer that has a background in hand drawn animation and 3D. I’m often referred to as a unicorn in my field due to my comprehensive knowledge on the entire 2D 3D pipeline and the understanding of C++, C sharp, Python, and JavaScript. I often utilize Unreal Engine and Unity to develop projects, including simulations and immersive experiences. I used to teach Unity for students showcasing the entire blender and texturing pipeline and then incorporating final work within Unity, then the programming games and releasing them in WebGL.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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Expert
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Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Beginner
Language
English
Fluent
Finnish
Beginner
German
Intermediate
Japanese
Beginner
Work Experience
Senior Software Engineer at Lead Witch Studios
January 1, 2019 - PresentEngineering, architecture, and technical-art contributions across multiple client projects (Agency X, Nissan, Department of Defense Army, Nike, etc.). Unreal Engine 4/5 plugin development (C++/Blueprints), C# scripts for Unity, AWS/DevOps integration, Git and Perforce pipelines, 3D modeling/texturing, and QA. Served as a remote lead on several projects and facilitated cross-team communication.
Contract 3D Modeler and Texture Artist at FAAC
August 1, 2021 - October 3, 2025Created 3D vehicle assets for simulations; modeled from photos and existing geometry; texturing with Substance Painter and XNormal; Python scripting to automate tasks; delivered assets under remote contract.
Contract Instructor and Developer at Universe
August 1, 2022 - October 3, 2025Remote contract focusing on development and teaching: taught C# extensively, introduced Unity, built sample projects, and contributed to tooling and pipelines.
Art Director / Art Lead at The Dark Union
August 1, 2020 - October 3, 2025Independent team project to create a dungeon crawler in Unity; led art direction and asset creation; managed remote collaboration and pipelines.
Contract Technical Artist & 3D Generalist
July 1, 2019 - October 3, 2025Tool and pipeline development; VR/AR content for Unreal Engine 4; C++ plugin development; Python automation; asset creation and version-control workflows.
Intern Data Prep and Modeling at RTT USA
January 1, 2013 - October 3, 2025Data prep and modeling for automotive clients; contributed to data workflows and CAD data handling.
Remote Freelance Game Artist at Dust Storm Entertainment
November 1, 2013 - October 3, 2025Concept, rigging, texturing, modeling; remote freelance game art work.
Nissan Virtual Garage Tools Developer at Nissan
October 1, 2018 - October 3, 2025Revised workflows for the Nissan Virtual Garage; tool creation and scripting; collaborated with artists to improve pipelines; AWS integrations for asset grading and automation.
Freelance Web Developer / 3D Artist at Owosso Auto Crafts
October 1, 2018 - October 3, 2025Created a website for Owosso Auto Crafts; produced logo and web assets; HTML/CSS/JavaScript.
Remote Contract Instructor and Developer at Universe
August 1, 2022 - October 3, 2025Contract instructor/developer focusing on Unity/C# training and tooling (overlaps with the 2020-2022 entry above).
Software Engineer at Lead Witch Studios
January 1, 2019 - PresentSenior software engineer and technical artist contributing to multiple client projects across Unreal Engine 4/5 and Unity. Responsibilities include engineering and architectural development, plugin creation with C++/Blueprint, Python scripting, AWS integration, Git/Perforce pipelines, 3D modeling and texturing, and alpha-version software testing. Lead/inter-department communication and collaboration with clients (Agency X, Nissan, DoD Army) to deliver robust interactive experiences. Remote work with ongoing development since 2019.
Contract 3D Modeler and Texture Artist at FAAC
August 1, 2021 - October 3, 2025Created vehicle assets for simulations. 3D modeling from photography and existing geometry, texturing with Substance Painter and XNormal, and Python scripting to automate repetitive tasks.
Contract Instructor and Developer at FAAC
August 1, 2022 - October 3, 2025Taught C# extensively and provided an introduction to Unity; contributed to development tasks and remote training materials as part of a contract teaching role.
Art Director / Art Lead at The Dark Union
August 1, 2020 - October 3, 2025Independent, unpaid team leading art direction for the 'Dungeon Crawler' game. Managed concept art, asset pipelines in Git, and remote collaboration to establish a cohesive visual direction.
Freelance Generalist at Remote
October 1, 2018 - October 3, 2025Freelance development and art support for Nissan and other clients; Unreal Engine development, 3D modeling, rigging, texturing, and generalist tasks across projects.
Contract Technical Artist and 3D Generalist at Remote / Nissan / RT T USA
July 1, 2019 - October 3, 2025Tool and pipeline development with Python, VR/AR for Unreal Engine 4, dedicated C++ plugin development for Unreal Engine 4, version control with P4V and GitHub, animation and 3D modeling, and broader generalist duties.
Education
Bachelor of Fine Arts (BFA) in Entertainment Arts at College for Creative Studies, Detroit, MI
August 1, 2008 - March 1, 2012Unity & C# Development for VR/AR at Universe (Remote)
May 1, 2020 - May 1, 2020Animation Mentor Program at Animation Mentor (Remote)
July 1, 2016 - March 1, 2017Learning Unity, C# and Application to VR at Universe
March 1, 2020 - May 1, 2020Animation Mentor at Animation Mentor
July 1, 2016 - March 1, 2017BFA, Entertainment Arts at College for Creative Studies
August 1, 2008 - March 1, 2012Qualifications
Certificate: C# / Unity Development (Finishing Certificate)
January 1, 2019 - October 3, 2025Data Preparation & Modeling (CAD to Polygonal Data)
January 1, 2012 - October 3, 2025C# / Unity Development Certification
January 11, 2030 - October 3, 2025Industry Experience
Media & Entertainment, Software & Internet, Gaming, Education, Professional Services
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Beginner
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