Hi! I'm a game & software developer specialized in working with Unity, with 5 years of experience. I have created gamified e-learning products from scratch in a Belgian startup that landed multiple 5 figure contracts with major clients. I have created multiple mobile game prototypes that reached less than $0.30 CPI. Currently working on my first steam release. I'm open to both part time and full time positions. I can bill through either a Belgian (eu-wide) or Singapore entity. Come have a chat with me!

Jego Merckx

Hi! I'm a game & software developer specialized in working with Unity, with 5 years of experience. I have created gamified e-learning products from scratch in a Belgian startup that landed multiple 5 figure contracts with major clients. I have created multiple mobile game prototypes that reached less than $0.30 CPI. Currently working on my first steam release. I'm open to both part time and full time positions. I can bill through either a Belgian (eu-wide) or Singapore entity. Come have a chat with me!

Available to hire

Hi! I’m a game & software developer specialized in working with Unity, with 5 years of experience. I have created gamified e-learning products from scratch in a Belgian startup that landed multiple 5 figure contracts with major clients. I have created multiple mobile game prototypes that reached less than $0.30 CPI. Currently working on my first steam release.

I’m open to both part time and full time positions. I can bill through either a Belgian (eu-wide) or Singapore entity.

Come have a chat with me!

See more

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert

Language

Dutch
Fluent
English
Fluent
French
Advanced

Work Experience

Freelance Developer at Jego Merckx, Self-employed
July 1, 2024 - Present
Freelance developer delivering gameplay mechanics, internal tools, UI, and backend/API integrations across contract-based projects. Applied OOP, Agile, SOLID and KISS to deliver high-quality code; integrated backend services and analytics tools into game clients.
Software Developer at Synquest Belgium
July 1, 2022 - July 1, 2024
Designed and developed gamified 3D e-learning software for a Belgian ed-tech startup. Collaborated with stakeholders to define technical stack and roadmap from gathered requirements. Created customer-specific training simulations for various clients. Built two separate game clients for PC (Unity) and web (Babylon.js + React). Built a node-based web editor for creating custom scenarios (React). Created custom phoneme system for real-time lip syncing on 3D avatars.
Mobile Games Developer at Five More Minute Games
May 1, 2021 - March 1, 2022
Developed (hyper) casual mobile game prototypes for CPI testing based on publisher requests. Designed and developed internal tools and reusable game systems. Hunted and squashed bugs in existing portfolio games.
Service Technician at Logic-i-tech, Belgium
September 1, 2024 - November 1, 2025
Part-time service technician; performed electrical work for various industrial clients, including installations, maintenance, troubleshooting and repairs.
Field Service Technician at Automation NV, Belgium
August 1, 2019 - February 1, 2021
Installed, maintained, troubleshooted and fixed UPS systems in industrial and medical environments.

Education

Computer Science at School 42 @ SUTD
March 3, 2026 - March 21, 2029
Ongoing part-time studies

Qualifications

Associate Game Programmer Certificate
October 1, 2020 - October 1, 2020
Passed the Unity exams convincingly.

Industry Experience

Gaming, Software & Internet
    paper Check out my portfolio at jegomerckx.com

    –> [Link to portfolio](https://www.twine.net/signin <–

    Take a look at some of the projects I have created!

    • SceneHero: A web based SaaS product combining 3D renderering & animation with an advanced node builder. Makes use of Three.js, React, Azure, Blender and more!

    • Synquest Engine: A unity framework used for creating customized 3D gamified e-learnings for companies. Used by multiple major clients in Belgium.

    • FMMG Games: A collection of game prototypes I’ve created at FMMG, a mobile studio that creates playable for mobile game publishers. Some of these had a great CPI!