I am a 2D Artist, focused on Character Design, Illustration and Concept Art. I finished my Game Design Training last year. During this Training I learned the basic knowledge to develop a game. I learned to work in different teams in different sizes. I learned to coordinate my work with my teammembers and to properly document my work.

Jessica Deubach

I am a 2D Artist, focused on Character Design, Illustration and Concept Art. I finished my Game Design Training last year. During this Training I learned the basic knowledge to develop a game. I learned to work in different teams in different sizes. I learned to coordinate my work with my teammembers and to properly document my work.

Available to hire

I am a 2D Artist, focused on Character Design, Illustration and Concept Art.
I finished my Game Design Training last year. During this Training I learned the basic knowledge to develop a game. I learned to work in different teams in different sizes. I learned to coordinate my work with my teammembers and to properly document my work.

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Language

German
Advanced
English
Intermediate

Work Experience

6th Semester - Final Project at Makromedia Academy Leipzig
July 1, 2024 - August 8, 2025
During my 6th semester final project, I focused on the basics of game design and development, including game design documentation and skills development. The project was centered on character design and animation with a Pokémon official art style focus. My responsibilities included designing 4 characters with character sheets and creating idle pixel art animations using Photoshop, Animate, and PureRef.
5th Semester - Final Project at Makromedia Academy Leipzig
February 1, 2024 - August 8, 2025
In this final project, I concentrated on 2D animation art featuring a simple art style. The goal was to showcase the bending art of the 4 elements inspired by Avatar: The Last Airbender. The project was completed independently using Photoshop, Animate, and PureRef.
4th Semester - Final Project at Makromedia Academy Leipzig
July 1, 2023 - August 8, 2025
As part of a team of 8, I contributed to character design and UI art. We developed a character for a visual novel, including character sheets and journal UI design. The style was messy and manga-like, and I used Photoshop and PureRef to support the project objectives.

Education

11th class certificate at Albert-Schweitzer Highschool Sömmerda
September 1, 2012 - February 1, 2019
Game Designer at Makromedia Academy Leipzig
September 1, 2021 - July 1, 2024

Qualifications

11th class certificate
September 1, 2012 - February 1, 2019

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet
    paper Portfolio
    Take a look at my Portfolio, showcasing my Character Design abbillities and my Illustrations.