Available to hire
With over 15 years in the game industry, I specialize in both creating game art and leading the art direction of digital games from concept to launch—and beyond. I’ve built and guided creative teams, defined compelling visual styles, and contributed directly to the artwork that brings those visions to life.
I also have extensive experience supporting live games post-launch, delivering successful updates that keep players engaged and visuals evolving.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Work Experience
Art Director / Artist at KAZOO Games
January 1, 2020 - January 1, 2025Led and created art for mobile title 8 Ball Champions (PvP billiards game), from concept to release; collaborated closely with 3D and Creative Directors; produced 2D assets: characters, environments, props, UI, and shop icons.
Art Director at Jam City
January 1, 2018 - January 1, 2020Directed a team of cross-disciplinary artists (9) for Wild Things: Animal Adventure (Match-3). Managed art outsourcing. Created principal art to guide the look of the game through the entire project. Supervised concept/UI/3D artists; built style guides; oversaw content updates, pipelines, and marketing art.
Associate Art Director / Lead Artist / Senior Artist at Neopets / PetPet Park (Web)
January 1, 2009 - January 1, 2012Created world-building, themes, and monthly content; 2D character, environment art, and illustrations; led art team across design, animation, and marketing deliverables; collaborated with engineering and production to streamline pipelines.
Artist at Age of Learning
January 1, 2014 - January 1, 2015Illustrated and worked on animations for educational mobile games and interactive books; contributed to titles like ABC Mouse, available in thousands of libraries across the US and Canada.
Lead Concept Artist at Nickelodeon Games
January 1, 2013 - January 1, 2014Monkey Quest (Web). Produced concept art for environments, characters, and wearables; delivered marketing illustrations for email, web, and video.
Artist at Point / Scribble Hero (Mobile)
January 1, 2012 - December 31, 2012Defined the game's visual style; designed/animated characters, levels, and cinematics.
Artist at Quavid Productions
January 1, 2005 - January 1, 2007Created motion graphics, 3D models, web design, and video editing for multimedia projects.
Education
BFA in Animation at Minneapolis College of Art and Design
August 1, 2000 - May 1, 20043D Modeling at Gnomon School of Visual Effects, Los Angeles
August 1, 2009 - December 1, 2025Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
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