I am a 3D Generalist from San Francisco currently based in NYC. I have worked on a number of award winning short films such as Bug Fixes, Broken Script, Swindled, and Sunfall, as well as my own personal short film The Eddystone which received international laurels and is now in the collection of The Box museum in Plymouth England. I have developed assets and environments for 3D Animation, for Games, and for Architectural visualization. I am proficient in 3D Animation, 3D Modeling, Texturing, Rigging, Retopology, Weight Painting, UV Unwrapping, Simulation, Lighting, and Rendering,. I am also versed in a wide variety of production softwares such as Blender Autodesk Maya Unreal Engine, Unity Engine Houdini Substance Painter Substance Designer Nuke Adobe After Effects, Adobe Premiere Pro, Adobe Photoshop, and Toonboom Storyboard Pro. You can find my work on my website jossettrick.com.

Joss Ettrick

I am a 3D Generalist from San Francisco currently based in NYC. I have worked on a number of award winning short films such as Bug Fixes, Broken Script, Swindled, and Sunfall, as well as my own personal short film The Eddystone which received international laurels and is now in the collection of The Box museum in Plymouth England. I have developed assets and environments for 3D Animation, for Games, and for Architectural visualization. I am proficient in 3D Animation, 3D Modeling, Texturing, Rigging, Retopology, Weight Painting, UV Unwrapping, Simulation, Lighting, and Rendering,. I am also versed in a wide variety of production softwares such as Blender Autodesk Maya Unreal Engine, Unity Engine Houdini Substance Painter Substance Designer Nuke Adobe After Effects, Adobe Premiere Pro, Adobe Photoshop, and Toonboom Storyboard Pro. You can find my work on my website jossettrick.com.

Available to hire

I am a 3D Generalist from San Francisco currently based in NYC. I have worked on a number of award winning short films such as Bug Fixes, Broken Script, Swindled, and Sunfall, as well as my own personal short film The Eddystone which received international laurels and is now in the collection of The Box museum in Plymouth England. I have developed assets and environments for 3D Animation, for Games, and for Architectural visualization. I am proficient in 3D Animation, 3D Modeling, Texturing, Rigging, Retopology, Weight Painting, UV Unwrapping, Simulation, Lighting, and Rendering,. I am also versed in a wide variety of production softwares such as Blender Autodesk Maya Unreal Engine, Unity Engine Houdini Substance Painter Substance Designer Nuke Adobe After Effects, Adobe Premiere Pro, Adobe Photoshop, and Toonboom Storyboard Pro. You can find my work on my website jossettrick.com.

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