I’m Jhonatan Destefani, a software developer with hands-on experience in Unreal Engine C++, gameplay systems, chatbot maintenance, and API integration. Based in Criciúma, Brazil, I have contributed to professional game development at GhostShok and supported Botpress-based bots and JavaScript APIs at Hanakano.
I independently released the game Orbital Challenge and am seeking international opportunities in software development, gameplay programming, or technical support.
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Orbital Challenge is a fast-paced 2D platformer released on Steam. Developed with Unreal Engine and C++, the project features challenging levels, global leaderboards, and multiple gameplay systems. My work included gameplay programming, UI development, system implementation, debugging, optimization, and integration of third-party tools and plugins.
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