Available to hire
Heavily experience in Unity 2D and 3D. I’ve worked with multiple start ups making games and simulations in Unity. I’ve published a game on Steam called a Slice of Lunch. I’ve won 3 awards in the various game jams I’ve done.
Skills
Experience Level
Work Experience
Unity Developer at Kinetic Human
November 1, 2025 - PresentContributed to an AI-driven sports performance application that converts player video into an interactive 3D mesh for tennis form analysis and feedback. Implemented core front-end features in Unity, including login UI, client-side input handling, video upload screens, and a 3D mesh playback UI. Supported rapid prototyping and MVP development in a pre-launch startup environment, focusing on performance, usability, and maintainability.
Unity Game Developer at Boba Face LLC
July 1, 2025 - October 1, 2025Refactored and optimized legacy gameplay systems across a 100+ script codebase, removing 1,000+ redundant lines and reducing technical debt by 30%, improving performance, maintainability, and development efficiency. Designed and prototyped a Suika-like puzzle game in Unity to showcase game mechanics and physics interactions, demonstrating concept feasibility and engaging stakeholders. Delivered polished gameplay across multiple levels and integrated art, audio, and gameplay systems; produced design documentation and development milestones.
Education
Bachelor of Science in Computer Science at California State University, Fullerton
January 11, 2030 - May 1, 2025Qualifications
Industry Experience
Gaming, Software & Internet
Skills
Experience Level
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